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Cardiel
Legendary The Sacred Order Void Support

Cardiel — guide

Telerian League
VerdictLevel up
5/5
Speed106HP19650Defense1255Attack1013
Clan Boss5
Hydra5
Chimera4.5
Arena4.5
Dungeons5
Hard dungeons5
Doom Tower4
Faction Wars5
BlenderTop LegendaryTome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Cardiel

In short

Cardiel is a top-tier legendary support from the Void affinity who excels almost everywhere. His main strengths are a team-wide debuff cleanse with Block Debuffs and Revive on Death, powerful crit buffs for the whole team, and a passive that lets him join ally attacks. Build him without hesitation and invest tomes fully.

Strengths

  • Angelic Song cleanses all debuffs from the team and places Block Debuffs and Revive on Death for 2 turns — one of the best protective skills in the game.
  • Heavenly Alliance grants the team +30% C.RATE and +30% C.DMG, allowing damage dealers to focus on raw damage instead of crit stats.
  • Passive On Guard for Good reduces damage from Demons, Undead, and Corrupted by 20%, with a 30% chance to join an ally's attack using his A1, which also heals the team.
  • Always joins attacks of Sicia Flametongue, making them a perfect blender combo.
  • His A1 places True Fear on enemies from three factions, useful in Arena against popular Demons and Undead.

Weaknesses

  • Requires many tomes to reduce cooldowns — without them, his key skills have long downtimes.
  • Base Speed of 106 is decent, but top Arena and hard content demand very fast gear.
  • Passive join attack does not work on counterattacks or other join attacks, slightly limiting some synergies.
  • A1 damage scales with ATK, but Cardiel is a support and is rarely built for damage.

Where to use

Cardiel shines in Clan Boss and Hydra thanks to his buffs and healing. In Dungeons and Hard Mode, his cleanse and Block Debuffs are invaluable. In Arena (Classic, Tag Team, Live), he is the core of blender teams. Useful in Doom Tower, though not on every floor. A must-have for Faction Wars. Also performs well in Chimera.

Stats and gear

Stat priority: Speed (270+ for hard content, 300+ for Arena), Accuracy (if True Fear is needed, 250+), then Defense and HP for survivability. C.RATE and C.DMG are not needed unless building hybrid. Sets: Speed, Immortal, Divine Speed, Perception (for Accuracy), Righteous.

Masteries and blessings

Go for Support and Defense trees. Key masteries: Blessed Heal, Invigorated, Gathering Momentum, Heal 'N' Go, Bolstered Defense. Best blessings: Cruelty (for CB and Hydra), Polymorph (Arena), Intimidating Presence (Arena).

Tomes

Fully book him. Prioritize Angelic Song (A2) to reduce cooldown to 3 turns, then Heavenly Alliance (A3) to 4 turns. Passive and A1 are lower priority.

Verdict

Cardiel is one of the strongest supports in the game, fitting into top-tier combos and remaining relevant at all stages. If you pull him, build him without a second thought.

Build

Artifact sets
SpeedImmortalDivine SpeedPerceptionRighteous
Key masteries
Blessed HealInvigoratedGathering MomentumHeal 'N' GoBolstered Defense
Blessings
CrueltyPolymorphIntimidating presence
Relics
Wand of SubmissionHallowed HiltPerched Shadow
Best in
Classic ArenaTag Team ArenaBommalAl-NaemehLive Arena

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Subdue Evil

Attacks an enemy. Heals team members by 7.5% of their MAX HP. Places True Fear for 1 turn if the target hero is from the Demonspawn, Undead Hordes, or Knights Revenant Faction.

Damage based on [ATK] = 4 × [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Heal +5%
Lvl 4 – Damage +5%
Lvl 5 – Heal +5%
Lvl 6 – Damage +10%
Lvl 7 – Heal +10%

Angel's Song

Removes all debuffs from the team, then places Block Debuffs and Revive on Death on them for 2 turns. Revive on Death cannot be removed.

Cooldown: 4 turns

Lvl 2 – Cooldown -1

Celestial Alliance

Places a 30% Increase C.RATE buff and a 30% Increase C.DMG buff on the team for 2 turns, then attacks the target together with the team.

If the target dies, reduces the cooldown of this skill by 1 turn.

Cooldown: 6 turns

Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1

Guardian of Good (Passive)

The team receives 20% less damage from enemies from the Demonspawn, Undead Hordes, and Knights Revenant factions.

When an ally attacks, has a 15% chance to join the attack. Uses their default skill to attack. If Sicia Flametongue is on the team, always joins the attack.

Can join allies' attacks only once per turn. Cardiel does not join allies' attacks when they counterattack or join other allies' attacks.

Lvl 2 – Chance to join +5%
Lvl 3 – Chance to join +5%
Lvl 4 – Chance to join +5%

Cardiel in Raid Shadow Legends is a Legendary Support Champion from the Telerian League faction of the Sacred Order, of the Void affinity.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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