
Karam — guide
Guide: Karam
In short
Karam is an Epic Attack champion from the Undead Hordes (Force affinity) built around poison: Blood Sword has a 30% chance to place a 5% Poison for 2 turns, and Rot turns the poisons on the target into real damage. The only place he earns a slot is Clan Boss, where poisons are up almost permanently. Gear priority is Accuracy and Speed, not crit.
Strengths
- Rot is the entire reason to own him: it converts the poisons stacked on a target into a burst of real damage.
- Aura gives allies +40 Accuracy in Faction Crypts — a free buff for an Undead Hordes crypt team.
- Fit of Anger adds +15% C.RATE and hits harder the lower his own HP drops, which suits long fights.
- Cheap to gear: all three skills scale off ATK, so Accuracy and Speed carry him.
Weaknesses
- 1,354 ATK at 6★ is very low for an Attack champion, so his raw multipliers are weak.
- One useful skill only; Blood Sword and Fit of Anger don't carry a team.
- Ratings back it up: Hydra 1/5, Arena, dungeons, Doom Tower and Hard mode all 2/5.
- A weak Epic — tomes don't pay off.
Where to use
By rating: Clan Boss 4/5, Faction Crypts 3/5, everything else 1–2/5.
- Clan Boss — his home: the boss is permanently poisoned, and Rot cashes those poisons in.
- Faction Crypts — the +40 Accuracy aura genuinely helps the team, and he adds his own poisons.
- Hydra, Arena, dungeons, Doom Tower — not his content, don't force him in.
Stats and gear
Priority: Accuracy → Speed → ATK% → survivability.
- Accuracy: 200–250 for Clan Boss, more for higher boss levels.
- Speed: 170–200 so Rot comes back on cooldown reliably.
- ATK% — every skill scales off it; C.RATE and C.DMG only if you build around Fit of Anger.
- HP% and DEF% — he is squishy (13,215 HP, 1,068 DEF): Fit of Anger likes low HP, but dead champions deal no damage.
- Sets: Accuracy, Speed, Divine Speed, Perception.
Masteries and blessings
- Attack tree: Pouncing Strike.
- Support tree: Expeditious Exploitation, Gathering Momentum.
- Blessing: Phantom touch.
- Relics: Arachnelixir, Perched Shadow.
Tombs
The site author is blunt: don't feed him tomes. If you have spares, put them into Rot for the cooldown reductions at levels 4 and 5; the extra poison chance on Blood Sword changes little.
Verdict
Vault (fusion). Keep him for the Clan Boss poison combo and the Crypts aura, but don't invest seriously.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Blood Sword
Attacks an enemy. Has a 30% chance of placing a 5% Poison debuff for 2 turns.
Damage based on [ATK]

Fit of Rage
Attacks the enemy. C.RATE +15%. The less HP the champion has, the more damage they deal.
Damage based on [ATK]

Rot
Attacks an enemy. If the target has a Poison debuff, converts those debuffs into direct damage.
Damage based on [ATK]

Increases allies' ACC in Faction Crypts by 40.
Karam Raid Shadow Legends is a Champion from The Corrupted faction of the Undead Hordes. His main role in the team is Attack. This Champion applies Poison to enemies, while his skills can convert Poison on enemies into real damage. He is recommended artifacts for Attack and C.RATE.
Where to get
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Question — answer
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