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Heinrik Demondoom - Guide, Masteries, GearMythical

Heinrik Demondoom — guide

Mythical The Sacred OrderAlly: Telerian LeagueRole: Defense Element: Spirit
Speed105
HP19980
Defense1586
Attack936
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~2 min 0 reviews

Build

Artifact sets
ShieldStunUntouchableGuardianStoneskinImpulseSupersonicPinpoint
Key masteries
Assured SecuritySlow The EnemyBolstered Defense
Blessings
CrueltyHeavencastBrimstoneLightning cage
Relics
Molten DeathbellHoarder’s CauldronThe Towerhelm
Best in
Dragon's LairFire Knight's CastleHydraLive ArenaSiege

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Heinrich the Demon Slayer is a Mythical champion in RAID: Shadow Legends from the The Sacred Order faction (Telerian League), role — Defense, affinity — Spirit.

Skills

SkillDescriptionLevel Upgrades

Sacred Mace

Attacks an enemy 2 times.
Each hit decreases the target's Turn Meter by 10%. Each hit instead decreases the target's Turn Meter by 20% if they are under Stun, Sleep, Polymorph, Fear, True Fear, Provoke, Freeze, or Frostbite.
Damage based on [DEF]

Effects: Decreases target's Turn Meter

Lvl 2 Ignore RES +20%

Evil Expeller

Cooldown: 4 turns

Attacks all enemies.
Places a Stun debuff on all enemies for 1 turn and a 30% Decrease SPD debuff for 2 turns. If the target's Turn Meter is 50% or higher, these debuffs ignore Block Debuffs.
Damage based on [DEF]

Effects: Stun, Decrease SPD 30%

Lvl 2 Ignore RES +20%
Lvl 3 Cooldown -1

Hateful Speech

Cooldown: 4 turns

Places a 30% Increase SPD buff and a 50% Increase ACC buff on the team for 2 turns.
Steals 50% of each enemy's Turn Meter.

Effects: 50% Increase ACC, 30% Increase SPD, Steals Turn Meter

Lvl 2 Ignore RES +20%
Lvl 3 Cooldown -1

New Target [P]

Fills its Turn Meter by 10% when an enemy is inflicted with Stun, Sleep, Polymorph, Fear, True Fear, Provoke, Freeze, or Frostbite.
Fills its Turn Meter by 10% when an ally attacks an enemy under Stun, Sleep, Polymorph, Fear, True Fear, Provoke, Freeze, or Frostbite.

Effects: Fills own Turn Meter

Face of Horror (alt. form)

Attacks an enemy.
Has a 100% chance to place a True Fear debuff for 1 turn.
Damage based on [HP]

Effects: True Fear

Lvl 2 Ignore RES +20%

At a Heavy Price (alt. form)

Cooldown: 4 turns

Attacks all enemies.
Applies Decrease DEF 60% and Decrease ATK 50% for 2 turns to all enemies. Enemies under Stun, Sleep, Fear, True Fear, Provoke, Freeze, or Frostbite cannot block or reflect these debuffs.
Damage based on [HP]

Effects: Decrease ATK 50%, Decrease DEF 60%

Lvl 2 Ignore RES +20%
Lvl 3 Cooldown -1

Shield of Faith (alt. form)

Cooldown: 4 turns

Places a 50% Ally Protection buff on all team members except this Champion for 2 turns. Places a 30% Reflect Damage buff and a 50% Increase RES buff on the team for 2 turns.
Places a Stoneskin buff on this Champion for 2 turns.

Effects: 50% Increase RES buff, Stoneskin, 30% Reflect Damage, 50% Ally Protection

Lvl 2 Cooldown -1

True Lumaya [P] (alt. form)

Heals by 10% of their MAX HP when an ally attacks under Ally Protection.
When an ally with Ally Protection receives an enemy hit, has a 25% chance to place a Stun on the attacking enemy for 1 turn.

Effects: Heal Self, Stun

AuraIncreases Ally SPD in all battles by 25%.

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Video - Guide