Home Hero Catalog Cillian the Lucky
Cillian the Lucky
Legendary Banner Lords Magic Attack

Cillian the Lucky — guide

Telerian League
VerdictVault (fusion fodder)
3.5/5
Speed98HP13215Defense1266Attack1432
Clan Boss2
Hydra4
Chimera3.5
Arena4
Dungeons3
Hard dungeons3
Doom Tower1.5
Faction Wars4
Vault onlyDon't tome it
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Cillian the Lucky

In short

Cillian the Lucky is a Legendary Attack champion of the Banner Lords with Magic affinity. His selling point is the Luck passive: at the start of each of his turns he gains a random buff (50% Increase ATK, 30% Increase C.DMG, 30% Increase C.RATE, 25% Strengthen or Block Damage), and his aura gives allies 25% Increase ATK in all battles. Build him for attack, crit and accuracy — but the site author's call is storage (fusion), and no tomes.

Strengths

  • The 25% Increase ATK aura is active in every battle — a free bonus for any attack team.
  • The passive buffs him every turn: crit rate, crit damage or Block Damage come up often, so he gets both damage and survivability for free.
  • A2 is a hard control tool: 85% chance to place Block Active Skills for 4 turns, plus 35% on the other enemies for 1 turn.
  • A3 stuns for 1 turn at 75%, or at 25% stuns for 2 turns and steals 50% of the target's turn meter; if the target dies, the cooldown resets.
  • A1 hits twice, and each hit has 35% to place 30% Decrease Speed for 2 turns and 35% to steal 30% of the turn meter.

Weaknesses

  • Low base stats: 98 Speed and 1,432 Attack — without real gear he does not hit like a nuker.
  • Every debuff is chance-based (35/75/85%) and his base Accuracy is only 10 — without ACC nothing lands.
  • All skills are single-target, so on dungeon waves and mob packs he brings very little.
  • The passive is random: you cannot plan on the buff you actually need this turn.

Where to use

Best scores: Classic Arena and Tag Team Arena (4/5), Hydra (4/5) and the Banner Lords Crypt (4/5), then Chimera (3.5/5) and dungeons (3/5). Weak: Clan Boss (2/5) and Doom Tower (1.5/5), where single-target control and a modest base do almost nothing. The author's position: keep him for Faction Wars only.

Stats and gear

Priority: Attack, C.RATE and C.DMG, then Speed and Accuracy.

  • As much ATK% as possible, C.RATE around 100% (the passive sometimes adds 30%), C.DMG 200%+.
  • Speed 170–200 — his base is 98, so without gear he barely moves.
  • Accuracy 200–250 for Arena and Hydra so Block Active Skills and the stun actually land.
  • Sets: Savage, Relentless or Lethal for damage, Perception for ACC plus Speed, Stoneskin for Arena.
  • Relics: Malefic Talon, Irethi Coronet, The Cat's Gaze.

Masteries and blessings

Offense tree, with Pierce Defenses and Boss Slayer as the key picks, then fill the rest into damage and crit. Blessings: Brimstone for Hydra and bosses, Polymorph in Arena against control, Lightning Cage as the alternative.

Tombs

If you do book him, start with A2 — the level 6 upgrade cuts 1 turn of cooldown, meaning Block Active Skills more often. Then A3, which gets two cooldown reductions and extra stun chance. House rule, though: no tomes, he is not worth Legendary books.

Verdict

A fusion Legendary with a nice aura and a random passive; his real job is Faction Wars. Storage, no books.

Build

Artifact sets
RelentlessSavageCruelPerceptionLethalStoneskin
Key masteries
Pierce DefensesBoss Slayer
Blessings
BrimstonePolymorphLightning cage
Relics
Malefic TalonIrethi CoronetThe Cat's Gaze
Best in
Classic ArenaTag Team ArenaBanner Lords CryptHydra

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Sweep

Attacks an enemy 2 times. Each hit has a 35% chance of placing a 30% Decrease SPD debuff for 2 turns. Each hit also has a 35% chance of stealing 30% of the target's current Turn Meter
Damage based on [ATK] = 1.6 × [ATK] (2 times)

Lvl 2 – Damage +10%
Lvl 3 – Damage +10%
Lvl 4 – Debuff chance +5%
Lvl 5 – Debuff chance +5%
Lvl 6 – Debuff chance +5%

Fear of Failure

Attacks an enemy. Has an 85% chance to place Block Active Skills for 4 turns. Has a 35% chance to place Block Active Skills on all other enemies for 1 turn.

Damage based on [ATK] = 5.8 × [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Debuff chance +5%
Lvl 5 – Debuff Chance +10%
Lvl 6 – Cooldown -1

Breach

Attacks an enemy. Has a 75% chance of placing a Stun debuff for 1 turn. Or has a 25% chance of placing a Stun debuff for 2 turns and stealing 50% of the target's current Turn Meter. If the target dies, resets the cooldown of this skill.

Damage based on [ATK] = 5.5 × [ATK]

Lvl 2 – Debuff Chance +10%
Lvl 3 – Debuff Chance +15%
Lvl 4 – Damage +20%
Lvl 5 – Cooldown -1
Lvl 6 – Cooldown -1

Luck (Passive)

At the start of each turn, places one of the following buffs on this Champion for 2 turns: Increase ATK 50%, Increase C.DMG 30%, Increase C.RATE 30%, Strengthen 25%, Block Damage.
Increases Ally ATK in all battles by 25%.

Killian the Lucky Raid Shadow Legends is a hero from the Telerian League alliance of the Banner Lords faction. His main role in the team is Attack. He can place many buffs on himself, as well as stun the target, decrease the enemy's Turn Meter, and also apply a Decrease SPD debuff and Block Active Skills. He is suited to gear for Attack and C.RATE.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

Reviews

—No ratings yet

Played this hero? Tell us where he saved you, — it will help other players.

Question — answer

No questions.

Video - Guide