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Cinda Forgeheart - Guide, Masteries, GearMythical

Cinda Forgeheart — guide

Mythical DwarvesAlly: Nyresan UnionRole: Attack Element: Force
Speed100
HP17175
Defense1002
Attack1707
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~4 min 0 reviews

Build

Artifact sets
SavageCruelLethalMercilessMercurial
Key masteries
Pouncing StrikeDestructive AccuracyOpening GambitSlow The EnemyExtra PunishmentBloodthirsty ProwessBoss Slayer
Blessings
incinerateCrushing rendLightning cagenature wrath
Relics
The Cat's GazeSkull of TreasonLens of Intangibility
Best in
Dragon's LairFire Knight's CastleIragothTainted HellrazorAkumori

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Sinda the Unchained is a Mythical champion in RAID: Shadow Legends from the Dwarves faction (Nyresan Union), role — Attack, affinity — Force.

Skills

SkillDescriptionLevel Upgrades

Explosive Strike

Attacks an enemy 2 times.
Each hit ignores 15% of the target's DEF. If this Champion is under a Magma Shield buff, each hit ignores 30% of the target's DEF.
If the target dies, the remaining damage is transferred to the other enemies.
Damage based on [ATK] = 1.9 × [ATK] (2 hits)

Effects: Ignores DEF, Residual Damage

Lvl 2 Damage +20%

Metal Piercer

Cooldown: 4 turns

Attacks an enemy 2 times.
Each hit ignores 25% of the target's DEF. If this Champion is under a Magma Shield buff, ignores 50% of the target's DEF. Also deals double damage if the target is under a Shield buff.
Fills this Champion's Turn Meter by 50% and places a Magma Shield buff on this Champion equal to 200% of this Champion's ATK for 1 turn.
Damage based on [ATK] = 2.6 × [ATK] (2 hits)

Effects: Fills only their own Turn Meter, Ignores DEF, Magma Shield

Lvl 2 Damage +20%
Lvl 3 Cooldown -1

Hot Shell [P]

At the start of each round and whenever revived, places a Magma Shield equal to 300% of this Champion's ATK on themselves for 1 turn.
Receives 30% less damage while under a Magma Shield. Heals by 50% of their MAX HP each time the Magma Shield is removed by damage or expires.

Effects: Heals self, Magma Shield, Decreases incoming damage

Magma Shroud

Cooldown: 4 turns

Attacks an enemy 2 times.
Each hit ignores 35% of the target's DEF. Also deals double damage and ignores Unkillable and Block Damage if under a Magma Shield.
Places a Magma Shield on the team for 2 turns equal to 300% of this Champion's ATK, and takes an extra turn if the target dies from this attack.
Damage based on [ATK] = 2.45 × [ATK] (2 hits)

Effects: Ignores Block Damage, Ignores Unkillable, Ignores DEF, Magma Shield

Lvl 2 Damage +20%

Fire Hammer (alt. form)

Attacks an enemy. Ignores 10% of the target's DEF. Ignores an additional 5% of the target's DEF for each active HP Burn debuff on the enemy team (max: 35%).
Places a 50% Decrease ATK debuff on the target for 2 turns.
If under a Magma Shield, attacks all enemies. Ignores 10% of each target's DEF. Ignores an additional 5% of each target's DEF for each active HP Burn debuff on the enemy team (max: 35%).
Places a 50% Decrease ATK debuff on all enemies for 2 turns.
Damage based on [ATK] = 3.7 × [ATK] (single target) / 2.4 × [ATK] AoE with Magma Shield

Effects: Ignores DEF, Decrease ATK 50%

Lvl 2 Damage +20%
Lvl 3 Ignore RES +20%

Blazing Storm (alt. form)

Cooldown: 3 turns

Attacks all enemies 2 times.
Each hit decreases the targets' DEF by 3% (maximum: 30%). Each hit also deals additional pure damage to all targets equal to 2% of their MAX HP for each turn remaining on all HP Burn debuffs on the enemy team (maximum: 15%). This additional pure damage is normal and ignores 100% of each target's DEF. It does not exceed 3% of Bosses' and their minions' MAX HP. Does not count as a hit.
Damage based on [ATK] and [Target's MAX HP] = 2 × [ATK] AoE (2 hits) + 0.02–0.03 × [Target's MAX HP] as pure HP Burn damage

Effects: Decreases DEF

Lvl 2 Damage +20%

All-Encompassing Flame (alt. form)

Cooldown: 3 turns

Attacks all enemies. Before attacking, places an HP Burn debuff on all enemies for 3 turns. Instantly activates one tick of each HP Burn debuff on all enemies. Ignores 25% of each target's DEF. Ignores an additional 5% of the target's DEF for each active HP Burn debuff on the enemy team (max: 50%).
Places a 60% Decrease DEF debuff on all enemies for 2 turns.
Damage based on [ATK] = 3.5 × [ATK] AoE

Effects: Activates HP Burn, HP Burn, Decrease DEF 60%

Lvl 2 Damage +20%
Lvl 3 Ignore RES +20%

Fire Incarnate [P] (alt. form)

Cooldown: 1 turn

Active effect
If hit by an enemy with HP Burn, places a Magma Shield buff equal to 300% of own ATK on themselves for 1 turn.
Passive effect
Damage enemies receive from HP Burn ignores Block Damage and Unkillable.
Allies and this Champion deal 15% more damage to enemies under HP Burn. If there are multiple Champions on the team with this Skill, only one will activate. This Skill does not activate for Champion copies if the original Champion dies.

Effects: Ignores Block Damage, Ignores Unkillable, Magma Shield, Increases damage

AuraIncreases Ally ATK in all battles by 35%

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