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Cleopterix
Legendary Skinwalkers Spirit Attack

Cleopterix — guide

Gaellen Pact
VerdictLevel up
4/5
Speed102HP14535Defense1079Attack1531
Clan Boss3
Hydra3.5
Chimera3.5
Arena4
Dungeons3
Hard dungeons3
Doom Tower2.5
Faction Wars3.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Cleopterix

In short

Cleopterix is a Legendary Attack champion from the Skinwalkers faction, Spirit affinity, focused on AoE Hex placement and control. She shines in the Arena as an AoE debuffer and nuker, and also performs well in Hydra, Chimera, and Faction Wars. Worth building if you need a reliable Hex source and mass damage.

Strengths

  • Mass Hex — her third skill places Hex on all enemies with 100% chance when booked, enabling synergies and control.
  • Control via Hex — Fear on all enemies already under Hex (100%), and her second skill blocks active skills on Hexed targets.
  • Self-buffs — before attacking, she gains 30% C.RATE buff and 50% ACC buff, lowering gear requirements.
  • Counterattacks — her passive triggers a counter with the basic skill whenever she loses ≥30% HP in a single hit, or if ≥2 allies are dead.
  • Versatile — useful in both PvP and PvE due to flexible debuff kit.

Weaknesses

  • Hex reliance — key effects only work on Hexed targets, requiring setup.
  • Low base Speed (102) — needs high SPD substats to move early.
  • Book-dependent — debuff chances and cooldowns suffer heavily without investments.
  • Poor for Doom Tower — rating 2.5, not recommended for high floors.

Where to use

Best in Arena (4.0) as an AoE debuffer with Hex and control. Next — Hydra, Chimera, Faction Wars (3.5) thanks to mass Hex and debuffs. Clan Boss, Dungeons, Hard Doom Tower (3.0) — usable but not optimal. Doom Tower (2.5) — avoid.

Stats and gear

Stat priority: SPD (200+), ACC (250+ for PvE, higher for Arena), C.RATE (up to 70% — with buff you hit 100%), C.DMG (200%+), ATK (4000+). HP and DEF are secondary.

Recommended sets: Speed + Perception for ACC and SPD, Relentless or Reflex for more ability cycles, Savage / Lethal for ignore DEF. Prioritize stats over sets.

Masteries and blessings

Masteries: pick either Pierce Defenses (general damage) or Boss Slayer (for CB). Typically Offense and Support trees for extra damage and cycling. Blessings: Brimstone (damage procs) or Soul reap (execution). Relics: Malefic Talon, Irethi Coronet, or The Cat's Gaze — all boost attack and damage.

Tomes

Prioritize A2 (Wall of Featers) for 100% block active skills chance and cooldown reduction. Then A3 (Heavenly Punishment) — 100% Hex chance and cooldown. Book A1 last for Weaken chance.

Verdict

Cleopterix is a worthwile Legendary for any player needing a mass Hex debuffer with control. She's a solid investment for PvP and key PvE modes. Without tomes and good gear she's underwhelming, but with them she delivers great results.

Build

Artifact sets
SpeedReflexRelentlessSavagePerceptionLethal
Key masteries
Pierce DefensesBoss Slayer
Blessings
BrimstoneSoul reap
Relics
Malefic TalonIrethi CoronetThe Cat's Gaze

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills


Dive

Attacks an enemy. Has a 30% (50%) chance of placing a 25% Weaken debuff for 2 turns. If the target is under a Hex debuff, this chance increases to 50%. If the enemy under a Hex debuff dies from this attack, places a Veil buff on this Champion for 1 turn.

Damage based on [ATK] = 3.5 × [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Debuff Chance +10%


Wall of Feathers

Places a 30% Increase C.RATE buff on herself for 2 turns, then attacks all enemies. Has a 75% chance (100%) of placing a Block Active Skills debuff on targets under Hex for 2 turns.

Damage based on [ATK] = 3.9 × [ATK] AoE

Cooldown Turns: 4

Lvl 2 – Damage +10%
Lvl 3 – Debuff chance +10%
Lvl 4 – Debuff chance +15%
Lvl 5 – Cooldown -1


Heavenly Wrath

Places a 50% Increase ACC buff on itself for 2 turns, then attacks all enemies. Has a 75% (100%) chance of placing Hex for 3 turns. Has a 100% chance of placing Fear for 1 turn on enemies already affected by Hex.

Damage based on [ATK] = 3.7 × [ATK] AoE

Cooldown Turns: 5

Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Debuff chance +10%
Lvl 5 – Debuff chance +15%
Lvl 6 – Cooldown -1


Cancel (Passive)

Counterattacks with a basic skill every time it loses 30% HP or more in a single turn. Always counterattacks if 2 or more allies have died.

PVE Masteries = Cleo: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars


PVP Masteries = Cleo: Arena masteries (1v1, 3v3)


Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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