
Corvis the Corruptor — guide
Guide: Corvis the Corruptor
In short
Corvis the Corruptor is a legendary Magic defense champion from the Sacred Order. He excells at Clan Boss with poisons, debuff extension, and damage reduction. High build priority for CB and Faction Wars.
Strengths
- Reliable 100% chance to apply 2 Poisons (5%) and Poison Sensitivity on AoE
- Extends debuffs on all enemes and buffs on all allies (A2)
- Passive reduces damage from poisoned enemes by up to 25%
- 30% DEF aura for all allies in all battles
- Top-tier Clan Boss rating (5) and strong in Chimera (4)
Weaknesses
- Low base SPD (99) and ACC (20) — requires substantial stats
- Poor performace in Hydra (2) and Doom Tower (2.5)
- Damage scalless heavily on DEF and crit; hard to build high Crit Rate/Dmg with other stats
Where to use
Best in Clan Boss (5.0) and Chimera (4.0). Also good for Faction Wars (4.0) and Arena (3.5). Averaage in dungeons and hard modes (3.0), weak in Hydra (2.0) and Doom Tower (2.5).
Stats and gear
Stat priority: SPD (aim 191+ for UNM CB), ACC (250+ for UNM), DEF% (target 4000+), C.Rate / C.Dmg, HP%. Sets: for CB — Guardian, Defiant, Bolster for survivability; for Arena — Stun, Provoke, Stoneskin. Hybrid possible. Relics: Malefic Talon, Irethi Coronet, Arachnelixir.
Masteries and blessings
Masteries: Offense (Pierce Defenses, Pouncing Strike) + Support (Boss Slayer) — ideal for CB. Blessings: Brimstone for CB, Polymorph or Ward of the Fallen for Arena.
Tomes
Prioritize A2 (Medical Miracle) and A3 (Experiment) for cooldown reduction. Without tomes cooldowns are long. A1 is last.
Verdict
Top champion for Clan Boss with powerful poisons and extension. Also usefull in Chimera and Faction Wars. Recomended to build.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Reduction
Attacks an enemy. Has a 40% (60%) chance of placing a 50% Decrease ATK debuff for 2 turns.
Damage based on [DEF] = 3.1 × [DEF]
50% Decrease ATK
Lvl 2 Damage +10%
Lvl 3 Debuff chance +10%
Lvl 4 Damage +10%
Lvl 5 Debuff chance +10%
Medical Miracle
Attacks all enemies 2 times.
The first hit extends the duration of all debuffs on the target by 1 turn.
The second hit extends the duration of all buffs on the team by 1 turn.
Damage based on [DEF] = 1.9 × [DEF] AoE (2 times)
Extends Debuffs
Extends Buffs
Cooldown: 4 Turns
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +10%
Lvl 5 Cooldown -1
Experiment
Attacks all enemies 2 times. Each hit has a 75% (100%) chance of placing two 5% Poisons for 2 turns. After attacking, places a 25% Poison Sensitivity on enemies under two or more Poison+ debuffs.
Damage based on [DEF] = 2 × [DEF] AoE (2 times)
Poison 5%
Poison Sensitivity
Cooldown Turns: 5
Lvl 2 Damage +10%
Lvl 3 Debuff Chance: +10%
Lvl 4 Debuff Chance: +15%
Lvl 5 Cooldown -1
Specimen (Passive)
Reduces the damage dealt by enemies under Poison debuffs (5% less damage per Poison debuff, maximum: 25%).
Increases DEF in all battles by 30%
Increases Ally DEF in all battles by 30%.
PVE Masteries = Corvis the Corruptor: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Clan Boss that can be killed

Endless Clan Boss

PVP Masteries = Corvis the Corruptor: masteries for Arena (1v1, 3v3)
Buff Extender

Gifts
Clan Boss
Sulfur

Arena Defense
Polymorph

Tank
The Corrupted Ward

Where to get
Reviews
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Question — answer
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