
Bloodgorged — guide
Guide: Bloodgorged
In short
Bloodgorged is a Legendary Attack champion from the Undead Hordes who is built around one job: dealing a big solo hit. His A3 ignores DEF at a 3.6×ATK multiplier, and his A1 hits twice with a 55% chance to place Decrease DEF 60%. He shines in Classic Arena (4/5) and Faction Wars (4/5) and is worth building only if you specifically need a PvP/FW nuker — he is not a boss specialist.
Strengths
- Decapitate ignores the target's DEF, so it cuts through tanky Arena builds, and it also places Block Revive if the target dies.
- Pierce Defenses hits twice and has a 55% chance to drop Decrease DEF 60% for 2 turns — that helps the whole team's damage, not just his own.
- Frenzied Beast is an AoE at 4×ATK that also extends a random enemy skill's cooldown to maximum.
- Force affinity lines up well against the Magic-heavy Arena teams most players bring.
- His damage profile does not depend on debuffs landing, so he works even into high-RES targets.
Weaknesses
- 98 base SPD — without a speed lead or turn meter booster he simply does not get a turn.
- 848 DEF and 18 990 HP make him fragile; a real nuker will delete him first.
- Almost no boss value: Hydra 1.5, Doom Tower 1.5, Clan Boss 2.0 — raw damage with no boss debuffs.
- No buffs, shields, revive or control of his own — only damage and cooldown extension.
Where to use
Start with Classic Arena and Tag Team Arena (4/5), where he plays as the finisher after Decrease DEF lands. Faction Wars (4/5) is his second home, since Undead Hordes often lack a single-target damage dealer for the boss stages. Chimera and Hard content are mid-tier (3/5) — usable as filler damage. Hydra (1.5), Doom Tower (1.5), Clan Boss (2.0) and regular dungeons (2.0) are not his fight: those ask for debuffs and utility, not a pure nuke.
Stats and gear
Priority: ATK% on gloves and chest, C.DMG on gloves if you can reach 100% C.RATE from substats, SPD boots. Targets: 4000+ ATK, 100% C.RATE, 220%+ C.DMG, 180–220 SPD for Arena (more if you run a booster). ACC 150–250 only if you actually want his A1 debuff to land against Arena RES — Decapitate needs no ACC.
- Savage / Lethal / Cruel — the ignore-DEF nuke path.
- Lifesteal — if you want him to solo-sustain; the AoE heals well.
- Offense / Divine Offense — extra ATK and buff protection in Arena.
- Fatal — budget option while you farm real gear.
Masteries and blessings
Go down the Offense tree: Pierce Defenses, Gathering Momentum, Constant Onslaught and Bloodthirsty Prowess for damage plus sustain through damage, with Invigorated for extra HP. Use your second tree for survivability — he is short on DEF and RES. For relics the site recommends Malefic Talon, The Cat's Gaze and Wand of Submission.
Tombs
Book Decapitate first: it carries two -1 cooldown levels and +10% damage, and it is his main source of damage. Second is Frenzied Beast for the -1 cooldown on the AoE, which tightens his rotation. Leave Pierce Defenses for last — you are only buying debuff chance there.
Verdict
Bloodgorged is a solid Arena solo shooter with ignore-DEF damage and Block Revive, but he is narrow: outside PvP and Faction Wars he brings very little. Build him if you need that nuker — just do not make him a priority.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Defense Penetration
Damage based on [ATK] = 2.2 × [ATK] (2 times)

Rabid Beast
Damage based on [ATK] = 4 × [ATK] AoE

Decapitation
Damage based on [ATK] = 3.6 × [ATK] (Ignore [DEF])
Bloodfeather is a hero from the "The Corrupted" faction of the "Undead Hordes" in Raid Shadow Legends. Her main role in a team is Attack. This hero's skills are aimed at dealing the most damage. Thus, she ignores the target's DEF with some of them and decreases the target's DEF. She extends the cooldowns of enemies' skills and places Block Revive. Attack, Lifesteal, and Speed sets suit her.
Where to get
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