
Kroz Wallbreaker — guide
Guide: Kroz Wallbreaker
In short
Kroz Wallbreaker is a Legendary Spirit Attack champion from Ogryn Tribes whose whole kit is built around Bombs. He shines in Classic and Live Arena and in the Ogryn Tribes Crypt, where mass Bombs plus Block Active Skills simply switch the enemy team off. Build him for Speed and Accuracy first — damage comes second.
Strengths
- A2 places two Bombs on every enemy at a 100% chance once booked — huge AoE damage across the entire enemy team.
- A3 hits all enemies and lands Block Active Skills for 2 turns at 100%: in Arena that is usually the whole fight.
- Aura gives +30% Ally ATK in all battles — Arena, Crypt and dungeons alike.
- The passive fills the team's Turn Meters by 5% every time a Bomb detonates, and A2 fills his own Turn Meter by 25% per enemy under a Bomb — the turns keep coming.
- A1 hits 3 times, cuts the detonation counter of Bombs on the target and can place a 1-turn Stun.
Weaknesses
- Against single bosses (Clan Boss, Chimera) there is almost nothing: Bombs never pile up and he turns into a weak damage dealer.
- Low base ATK (1,454) while all of his damage scales from ATK — gear has to carry him.
- Bombs, Stun and Block Active Skills all need Accuracy: under roughly 250 ACC in Arena he simply does not land anything.
- The 20% Instant Turn from the passive is a bonus, not a plan.
Where to use
First home is Classic Arena and Live Arena (4.5/5) — his Bombs and Block Active Skills decide the fight there. Second is the Ogryn Tribes Crypt (4.5/5). In Dragon's Lair and Bommal he is a solid average (3.0), same for Hard mode and Doom Tower (3.0) and Hydra (3.0). Clan Boss and Chimera are not his content (2.5).
Stats and gear
Priority: Speed → Accuracy → ATK% → survivability. Targets: SPD 200–250 (closer to 250+ for Arena), ACC 250–350, and 400+ against high-Resistance teams. After that ATK%, HP% and DEF% so he survives until the Bombs go off. Bombs do not crit, so C.DMG only helps A1 and A3 — do not chase it.
Sets: Perception (Speed + Accuracy) as the default, Stoneskin for Arena so he lives through the first wave, Pinpoint if you are short on Accuracy. Relic: Pyros Malleos.
Masteries and blessings
Offense tree: In For The Kill, Gathering Momentum and Explosive Power for area damage. Utility picks: Expeditious Exploitation and Caught Unaware. Blessings: Polymorph is the all-round Arena pick, with Temporal Chains, Lightning Cage and Intimidating Presence as alternatives for survivability and control.
Tombs
Book A2 first — the levels give the 100% Bomb chance and the -1 cooldown, which is the whole point of the champion. Then A3 up to 100% Block Active Skills and -1 cooldown. A1 (Stun chance and damage) last.
Verdict
A narrow but nasty Arena bomber: a 4.5 in Arena and the Crypt, a pass against PvE bosses. Load him with Speed and Accuracy and he does his job.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Kroz the Crusher — a Legendary champion in RAID: Shadow Legends from the Ogryn Tribes faction (Gaellen Pact), role — Attack, affinity — Spirit.
Skills
| Skill | Description | Level Upgrades |
Heavy Blow | Attacks an enemy 3 times. Each hit has a 30% (50%) chance of decreasing the detonation counter of all Bombs on the target by 1 turn. Also has a 30% chance of placing a Stun debuff on the target for 1 turn. Damage based on [ATK] Effects: Stun | Lvl 2 Damage +10% Lvl 3 Debuff chance: +10% Lvl 4 Damage +10% Lvl 5 Debuff chance: +10% |
Best Sapper Cooldown: 5 turns | Has a 75% (100%) chance of placing two Bombs on each enemy that detonate after 2 turns. Fills this Champion's Turn Meter by 25% for each enemy under a Bomb debuff. Effects: Bomb | Lvl 2 Debuff chance: +10% Lvl 3 Debuff chance: +15% Lvl 4 Cooldown -1 |
Lightning Breakthrough Cooldown: 4 turns | Attacks all enemies. Has a 75% (100%) chance of reducing the detonation counter of all Bombs by 1 turn. Also has a 75% (100%) chance of placing a Block Active Skills debuff for 2 turns. Damage based on [ATK] Effects: Block Active Skills | Lvl 2 Damage +10% Lvl 3 Buff/Debuff Chance: +10% Lvl 4 Buff/Debuff Chance: +15% Lvl 5 Cooldown -1 |
Bomb Master [P] | Fills the Turn Meters of all allies by 5% each time a Bomb detonates. Has a 20% chance of granting this Champion an Extra Turn each time an ally or enemy dies from a Bomb. | |
| Aura | Increases allies' Attack in all battles by 30% |
Where to get
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Question — answer
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