
Painsmith — guide
Guide: Painsmith
In short
Painsmith is a Rare Void Attack champion from the Dwarves, built around three ATK-scaling damage skills and a 21% Ally ATK aura in Dungeons. For a Rare he hits hard and has a real use on early Arena and Faction Wars teams. Build him as a pure nuker: C.RATE to 100%, ATK%, C.DMG, then SPD.
Strengths
- All three skills scale off ATK, so he is a straightforward nuker who only needs team buffs, not a complex setup.
- His A2 prevents revival of enemies it kills — a real answer to revivers in Rare-only and Faction Wars fights.
- If the A2 attack kills, he also gains Block Debuffs for 2 turns and can survive the control follow-up.
- A3 deals 15% more damage to a target with no buffs — a clean finisher on stripped enemies.
- Void affinity: no weak matchups, his damage lands consistently.
- 21% Ally ATK aura in Dungeons helps the whole team.
Weaknesses
- Low bases: 1,277 ATK, 815 DEF, 14,040 HP — he folds to almost anything.
- 100 SPD is slow; on Arena he is often killed before his turn.
- No debuffs and no control, and nothing that helps against Clan Boss — dead weight in boss PvE.
- Rare ceiling: even a fully geared build loses to epics and legendaries.
Where to use
Arena (3.5/5) is his best mode — a go-second nuker behind ATK Up and DEF Down. Next is Faction Wars (2.5/5) as finishing damage and revive-block. Dungeons (2.0/5) only early on, Hydra (1.5/5) barely. Clan Boss, Chimera, Hard and Doom Tower are all 1.0/5 — skip.
Stats and gear
- Priority: C.RATE to 100% → ATK% → C.DMG → SPD. No ACC or RES needed, he has no debuffs.
- Rough targets: 3,000+ ATK, 100% C.RATE, 150%+ C.DMG, 170–200 SPD for Arena.
- Sets: Savage, Lethal, Cruel or ATK sets; SPD boots.
Masteries and blessings
Offense tree, with Pierce Defenses as the key pick — ignoring part of the target's DEF is the biggest damage gain for a champion with such a small base. No blessing is listed in the recommended build, and he is not worth the investment. Relic: Malefic Talon.
Tomes
Book A2 first: its level 6 removes 1 turn of cooldown, and that skill is his whole identity (no revive + Block Debuffs). Then A3, which also gets −1 cooldown. Realistically, though, this is a fodder-tier Rare — save the books for someone you will keep.
Verdict
Fodder. Good damage and an Arena niche on a fresh account, but long term he is food.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
![]() Pickaxe Strike | Attacks an enemy. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% |
![]() Total Destruction | Attacks an enemy. Enemies killed by this skill cannot be revived. If the attack kills an enemy, receives a Block Debuffs buff for 2 turns. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% Lvl 6 – Cooldown -1 |
![]() Helpless Victim | Attacks the enemy. If the target has no buffs, it receives 15% more damage. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +10% Lvl 6 – Cooldown -1 |
| Aura | Increases Ally ATK in Dungeons by 21%. |
Where to get
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Question — answer
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