- 0
- Health:23130
- Attack:848
- Protection:1189
- Speed:99
- Critical Chance:15 %
- Critical Damage:57 %
- Resistance:0
- Fraction:High Elves
- Rare:Legendary
- Role:Health
- Multiplier A1:0.23
- Multiplier A2:0.25
- Union:Telarians
- Buffs:Critical Hit Bonus, Shield
- Skills:Reduces health, Joint attack
Gallantry
Attacks 1 enemy, Decreases the target’s MAX HP by 30% of the damage inflicted. Places a [Shield] buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 0.23*HP
Overall Grading*: Average
Flicker Barrier - 5 Turn Cooldown
Attacks all enemies. Places a [Shield] buff on all allies for 3 turns equal to 20% of this Champion’s MAX HP.
If there are any dead allies, places a [Shield] buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread or have its duration increased or decreased by enemies or allies.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.25*HP
Overall Grading*: Average
Finest Hour - 6 Turn Cooldown
Places a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up with all allies to attack a single enemy.
Level 2: Cooldown -1
Level 3: Cooldown -1
Piercer [P]
Inflicts 20% more damage against targets under [Shield] buffs.
Aura
Increases Ally HP in Doom Tower Battles by 35%
PVE Masteries = Lonatharil: Talents for Dungeons, Clan Boss, Doom Tower, Faction Wars
Doom Tower Solo
General PVE
PVP Masteries = Lonatharil: Arena Talents (1 to 1, 3 to 3)
This champion is not recommended for use in PvP
No questions.