• Rating:
  • Health:
    23130
  • Attack:
    848
  • Protection:
    1189
  • Speed:
    99
  • Critical Chance:
    15 %
  • Critical Damage:
    57 %
  • Resistance:
    0
  • Fraction:
    High Elves
  • Rare:
    Legendary
  • Role:
    Health
  • Multiplier A1:
    0.23
  • Multiplier A2:
    0.25
  • Union:
    Telarians
  • Buffs:
    Critical Hit Bonus, Shield
  • Skills:
    Reduces health, Joint attack

Gallantry

Attacks 1 enemy, Decreases the target’s MAX HP by 30% of the damage inflicted. Places a [Shield] buff equal to 10% of this Champion’s MAX HP for 2 turns on the ally with the lowest HP.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 0.23*HP
Overall Grading*: Average

Flicker Barrier - 5 Turn Cooldown

Attacks all enemies. Places a [Shield] buff on all allies for 3 turns equal to 20% of this Champion’s MAX HP.
If there are any dead allies, places a [Shield] buff on all allies for 3 turns equal to 30% of this Champion’s MAX HP instead. This buff cannot be removed, stolen, transferred, spread or have its duration increased or decreased by enemies or allies.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Level 5: Cooldown -1
Damage Rating
Multiplier: 0.25*HP
Overall Grading*: Average

Finest Hour - 6 Turn Cooldown

Places a 30% [Increase C.DMG] buff on all allies for 2 turns, then teams up with all allies to attack a single enemy.
Level 2: Cooldown -1
Level 3: Cooldown -1

Piercer [P]

Inflicts 20% more damage against targets under [Shield] buffs.

Aura

Increases Ally HP in Doom Tower Battles by 35%

PVE Masteries = Lonatharil: Talents for Dungeons, Clan Boss, Doom Tower, Faction Wars

Doom Tower Solo


General PVE


PVP Masteries = Lonatharil: Arena Talents (1 to 1, 3 to 3)

This champion is not recommended for use in PvP

No questions.

Video - Guide