
Lorn the Cutter — guide
Guide: Lorn the Cutter
In short
Lorn the Cutter is a Magic-affinity Epic Attack champion from the Ogryn Tribes. He shines in dungeons and against the Clan Boss: a single-target nuke that wipes the enemy turn meter plus an AoE that lands Parasite and 100% Heal Reduction. Build him for speed and accuracy first, damage second.
Strengths
- A3 deals 5.6× ATK to one target and drops its turn meter by 100%; fully booked it lands at a 100% chance, so the target simply never gets a turn.
- A2 is an AoE for 3.8× ATK that places Parasite and 100% Heal Reduction for 2 turns — 100% chance when booked, and cooldown falls from 4 to 3.
- A1 hits three times and heals him for 15% of the damage dealt, giving him real self-sustain and multi-hit value.
- 1443 base ATK is fine for an Epic, and Magic affinity is comfortable into Force-heavy waves.
- Heal Reduction and Parasite are welcome both on the Clan Boss and in dungeons where enemies outlive the first rotation.
Weaknesses
- 837 DEF and 15,360 HP — he folds to the first focused attack and needs shields or healing.
- 98 base SPD is slow; without speed gear he spends half the fight waiting.
- No self buffs (no ATK Up, no crit) — his damage depends entirely on the team around him.
- Weak in PvP (1.5/5): one single-target nuke and a modest AoE, no burst threat.
Where to use
Best spots are dungeons and the Clan Boss (3.0 each) where his debuffs and turn meter cut do real work. Doom Tower and Faction Wars sit at 2.5 — solid. Hydra, Chimera and Hard mode are around 2.0, niche only. Arena is 1.5 and not recommended. The author's note flags him as a pick against Lava.
Stats and gear
Priority: SPD → ACC → crit. Aim for 170–200+ SPD, 200–250 ACC so Parasite and Heal Reduction actually land in dungeons and on the Clan Boss, then 100% C.RATE and as much C.DMG and ATK% as you can fit. Recommended sets: Speed, Reflex (get A2/A3 back faster), Divine Speed, Perception (accuracy). Relics: Irethi Coronet, Perched Shadow.
Masteries and blessings
Trees: Offense for damage and crit, Support for accuracy and speed. Key picks from the list: Pierce Defenses, Expeditious Exploitation, Gathering Momentum, Boss Slayer. Blessings: Phantom Touch for extra damage on his multi-hits, or Cruelty to strip enemy DEF for the whole team.
Tomes
Book A3 first: the turn meter cut reaches a 100% chance and the cooldown drops to 4 — that skill is the whole reason to field him. Then A2 to push the debuff chance to 100% and the cooldown to 3. A1 last, it only adds damage.
Verdict
Worth building: a reliable utility damage dealer for dungeons and the Clan Boss. Keep him out of the Arena.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Hand Blades
Attacks an enemy 3 times. Heals by 15% of the damage dealt.
Damage based on [ATK] = 1.2 × [ATK] (3 times)
Heals self
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%
Dreadful Madness
Attacks all enemies. Has a 75% (100%) chance of placing a Leech debuff and a 100% Healing Reduction debuff for 2 turns.
Damage based on [ATK] = 3.8 × [ATK] AoE
Leech
100% Healing Reduction
Cooldown: 4 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance +10%
Lvl 5 Debuff chance +15%
Lvl 6 Cooldown -1
Into the Dark
Attacks an enemy. Has a 75% (100%) chance to decrease the target's Turn Meter by 100%.
Damage based on [ATK] = 5.6 × [ATK]
Decreases Turn Meter
Cooldown Turns: 5
Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Debuff chance: +10%
Lvl. 5 Debuff chance: +15%
Lvl. 6 Cooldown -1
PVE Masteries = Lorn the Cutter: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Boss Turn Counter

Early Clan Boss

PVP Masteries = Lorn the Cutter: Arena masteries (1v1, 3v3)
This champion is not recommended for PVP
Gifts
Early game
Brutality

Damage Dealer
Phantom Touch
Where to get
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Question — answer
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