
Avenger — guide
Guide: Avenger
In short
Avenger is a Rare Magic-affinity Attack champion from the High Elves. Her only real home is Faction Crypts, where her +17% Ally ATK aura and the Decrease DEF from her A1 prop up a thin roster. Build priority is low — gear her only if you have no better High Elf; otherwise she is food.
Strengths
- Aura: +17% Ally ATK in Faction Crypts — free damage for the whole team even when she hits softly herself.
- A1 Hunt has a 30% chance to place 30% Decrease DEF for 2 turns, and the chance rises to 50% at max skill level — that is her main selling point.
- A3 Deadly Strike always lands a critical hit, so she deals steady damage without C.RATE investment.
- A2 Sharp Blade strikes 2 random targets with +15% C.RATE — fine for finishing off leftovers.
- Rare rarity means cheap tomes and easy ascension.
Weaknesses
- Purely single-target damage, only 1 398 base ATK at 6★ and 104 SPD — slow and not threatening.
- No real AoE; A2 hits random targets and will not clear a wave.
- 815 DEF and 12 225 HP — any focused hit removes her.
- Clan Boss, Hydra, Chimera, dungeons, Hard mode and Doom Tower all sit at 1.0 — she has no place there.
Where to use
Faction Crypts (2.0) is the only sensible spot: her ATK aura and Decrease DEF support the team, especially early while your High Elf roster is thin. In Arena (1.5) she is a filler pick for the lowest tiers only. Clan Boss, Hydra, Chimera, dungeons, Hard and Doom Tower are all 1.0 — don't spend a slot on her.
Stats and gear
Stat priority: SPD → ATK% → C.DMG → C.RATE. Rough targets: SPD 170–200, ATK 3 000+, C.DMG 150–200%, C.RATE 60–80% (A3 crits by itself, A1 and A2 don't). Around 100–150 ACC if you want the A1 Decrease DEF to land in Crypts. Recommended sets: Attack and Speed as the base, Savage or Cruel if you need extra crit damage. From the build list: the Malefic Talon relic.
Masteries and blessings
Go down the Offense tree — the listed key mastery is Pierce Defenses, backed by the usual ATK and C.DMG nodes. Second tree: Support or Defense so she doesn't fold instantly. Farming blessings for a food-tier Rare isn't worth it; save that investment for champions who stay in your roster.
Tomes
If you genuinely run her in Crypts, book the A1 first: the Decrease DEF chance goes from 30% to 50%, which is the only meaningful gain. The -1 cooldown on A2 at level 6 is not worth the tomes. If Crypts are already covered, save your books for keepers.
Verdict
Food. Keep one copy only for the Faction Crypts aura; everything else about her is rank-up material.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
![]() Hunt | Attacks an enemy. Has a 30% chance of placing a 30% Decrease DEF debuff for 2 turns. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Buff/Debuff Chance +10% Lvl 4 – Damage +10% Lvl 5 – Buff/Debuff Chance +10% Lvl 6 – Damage +10% |
![]() Sharp Blade | The Champion attacks random targets 2 times. C.RATE +15% Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% Lvl 6 – Cooldown -1 |
![]() Deathblow | Attacks an enemy. Always lands a critical hit. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% |
| Aura | Increases Ally ATK in Faction Crypts by 17% |
Avenger in Raid Shadow Legends is a Champion from the Telerian League faction of the High Elves. Her main role in the team is Attack. She is capable of placing a Decrease DEF debuff on the enemy, and also deals critical damage with her skills with a high chance. Artifacts for Attack and Critical Damage are recommended.
Where to get
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