
Raider — guide
Guide: Raider
In short
Raider is a Rare Orc Attack champion built around control: Stun plus Decrease DEF on her A3, an AoE with a chance at Decrease SPD, and an A1 that hits twice when her HP is lower than the target's. She is a Faction Wars project first and an early Arena disruptor second. Everywhere else her ratings sit at 1.0–1.5, so build her for Accuracy and Speed rather than raw damage.
Strengths
- Domination is the reason to bring her: 60% base chance to Stun for 1 turn and place Decrease DEF 30% for 2 turns, and books push that chance to 100%.
- Carnage hits every enemy and, once booked, flips a coin (25% base, 50% booked) at Decrease SPD 30% for 2 turns.
- Ferocity strikes twice whenever her HP is lower than the target's — against high-HP enemies that condition triggers on its own.
- Aura: +13% Ally SPD in Faction Crypts, a free and genuinely useful boost for an Orc Faction Wars team.
Weaknesses
- Thin base stats: 1 156 ATK and 925 DEF means she neither hits hard nor survives long.
- 10 base ACC and 92 SPD — she needs gear just to land her own debuffs before she dies.
- The AoE debuff is a roll, not a guarantee; only the A3 is dependable, and only when booked.
- Nothing for bosses: no Weaken, no Poison or HP Burn, no team buffs — 1.0 in Clan Boss, dungeons and Hydra.
Where to use
Arena (3.0) is her best rating: an early-game stun bot that also opens targets up with Decrease DEF for your nuker. Faction Wars (2.5) is her real home — the Speed aura plus control carry stages. Chimera (1.5) is a filler body at best. Clan Boss, dungeons, Doom Tower and Hard are all 1.0 — leave her out.
Stats and gear
Priority: Accuracy first (200+ for late Faction Crypts, ~150 is enough for early Arena), then SPD around 170–200, then C.RATE up to 100%, then C.DMG, with ATK% last. Do not over-stack HP — Ferocity compares health, so a lower HP pool actually triggers the double hit more often; take survivability through DEF. Sets: Perception (ACC + SPD) as the backbone, then Speed, Accuracy, or a damage set once ACC is capped. Relics from the list: Molten Deathbell and Perched Shadow.
Masteries and blessings
From the build: In For The Kill, Expeditious Exploitation and Gathering Momentum form the core for control and tempo. Round it out with crit masteries in the Attack tree; Warmaster or Helmsmasher only matters if you use her on Faction Wars boss stages. Blessings are not a priority on a Rare — souls are better spent elsewhere; if one lands for free, take a cheap option for extra Decrease DEF pressure or survivability.
Tomes
Book the A3 Domination first: levels 3 and 5 add +20% chance each, taking the Stun from 60% to 100% — the biggest reliability gain you can buy. Then Carnage for damage and the debuff chance (25% to 50%). Ferocity is damage only, so it comes last.
Verdict
Worth building for Faction Wars and early Arena, where she earns her Rare slot. As a general-purpose champion she is not needed, and the 2.0 overall rating reflects that honestly.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
![]() Ferocity | Attacks an enemy. If this Champion's current HP is lower than the target's, attacks 2 times. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% |
![]() Slaughter | Attacks all enemies. Has a 25% chance of placing a 30% Decrease SPD debuff for 2 turns. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Buff/Debuff Chance +5% Lvl 4 – Damage +10% Lvl 5 – Buff/Debuff Chance +10% Lvl 6 – Buff/Debuff Chance +10% |
![]() Domination | Attacks an enemy. Has a 60% chance of placing a Stun for 1 turn and a 30% Decrease DEF for 2 turns. Damage based on [ATK] | Lvl 2 – Damage +10% Lvl 3 – Buff/Debuff Chance +20% Lvl 4 – Damage +10% Lvl 5 – Buff/Debuff Chance +20% |
| Aura | Increases Ally SPD in Faction Crypts by 13% |
Raid Shadow Legends' Raider is a Champion from the Gaellen Pact faction of the Orcs. Her main role in a team is Attack. Her skills stun the enemy when attacking, decrease DEF and SPD. She is recommended to use artifacts for C.RATE and ATK.
Where to get
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