
Nazana — guide
Guide: Nazana
In short
Nazana is an Epic HP-role champion of the Demons faction with Force affinity. Her kit is a team-wide Shield (50% of her max HP) plus a 50% ATK Down spread by two AOE skills. Build her on HP and Speed; she shines in Faction Wars and early Clan Boss, not in endgame content.
Strengths
- Shield on all allies for 2 turns plus a personal Shield worth 40% of her max HP — effectively a second healer in early teams.
- Two AOE skills: a natural home for a Stun set and for spreading ATK Down 50% for 2 turns (50% base chance, improved by books).
- Aura: +28% Ally HP in Faction Crypts — free value for any Demons team.
- Books pay off mechanically: −1 cooldown on the Shield skill (level 4) and −2 cooldown on the ATK Down AOE, so uptime really improves.
Weaknesses
- HP role, but both nukes scale off ATK with only 859 base — the damage is negligible.
- No heal, no cleanse, no revive: Shields and one debuff, nothing else.
- Hydra, Hard mode and serious PvP strip or punch through Shields — her ratings there are 2.0–2.5.
- Average Epic: the same jobs are usually done better and cheaper.
Where to use
First pick is Faction Wars (3.5): HP aura plus Shields for a Demons squad. Next is Clan Boss (3.5) — early progression or a team lacking Shields and survival. Dungeons (3.0) as a beginner-friendly support/Shield bot, with occasional Doom Tower use (2.5). Arena and Chimera (2.5) only if you truly have nothing else for the slot. Hydra and Hard mode (2.0) are not her content.
Stats and gear
- HP is the main stat — Shields scale off her max, aim for 60–80k+ at 6★.
- SPD 190–220+ so the Shield and ATK Down come back on cooldown.
- ACC 200–250, otherwise the debuff simply lands nothing.
- RES 200+ for higher stages; C.RATE and C.DMG are irrelevant here.
- Sets: Shield, HP (or Immortal), Speed; Stun is a valid alternative thanks to the two AOEs.
- Relics from the list: Golden Elixir, Orb of Transfixion.
Masteries and blessings
Go for survivability and accuracy trees: take Invigorated, Survival Speed, Targetfinder and Unflinching from the recommended list. Targetfinder is there so the ATK Down actually applies; the rest keeps her alive to cycle the next Shield. No blessing is listed in the build — if you have the slot, a defensive HP-oriented blessing is fine.
Tombs
Book the Shield skill first: its level 4 removes one turn of cooldown, which is the single biggest upgrade she has. Only book the ATK Down AOE if you genuinely need the debuff to stick — the chance goes up at levels 4–5 and cooldowns drop at 6–7. As the author notes, tomes here are situational; she is not worth heavy investment.
Verdict
A functional support for the Demons crypt and early Clan Boss, nothing more. The author's call: vault her (fusion material).
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Dark Pike
Damage based on [ATK]

Vile Alliance

Steel Chime
Damage based on [ATK]

Nazana Raid Shadow Legends is a Champion from the The Corrupted faction of the Demonspawn. Her main role in a team is HP. This Champion places shields on herself and her allies with her skills. Her skills also decrease enemies' ATK. She is suited to Shield, HP, and Speed sets.
Where to get
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Question — answer
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