
Nogoryo — guide
Guide: Nogoryo
In short
Nogoryo is a Magic Epic nuker from the Dark Elves with a 5.2×ATK single-target hit and a 4.5×ATK AoE. Both skills get better under Increase ATK, and his passive puts a 50% Increase ATK on himself when an enemy drops below 30% HP. He only really plays in Classic Arena and Faction Wars (4/5); everywhere else he sits at 2/5, so build him for pure damage.
Strengths
- A2 Night Shade hits for 5.2×ATK and steals all buffs from the target before the hit if he has Increase ATK.
- A3 Speed of Sound is an AoE at 4.5×ATK and cuts its own cooldown by 1 turn when used under Increase ATK.
- A1 hits twice, and three times under Increase ATK, with a 20% chance per hit to place Block Active Skills for 2 turns.
- The Bloodhunger passive triggers Increase ATK by itself, switching on all his conditional effects.
- Block Buffs plus Block Active Skills gives him real control value in Arena.
Weaknesses
- Weak base stats: 1 376 ATK and 98 SPD, so a faster booster easily cuts him off.
- His debuffs need Accuracy while his damage needs ATK and crit — the stats compete.
- Half his kit hangs on Increase ATK; without it or the passive he is just a plain hit.
- Almost no value against Clan Boss, Hydra, dungeons or Doom Tower — nothing for the team.
Where to use
Best in Classic Arena and Tag Team Arena (4/5), where his AoE and debuff blocks do real work. Second home is Faction Wars (4/5) as the nuker slot. Chimera (2.5/5) only if you have nobody better. Clan Boss, Hydra, dungeons, Hard mode and Doom Tower (2/5) are not his content — don't build him for those.
Stats and gear
Priority: ATK% → C.RATE to 100% → C.DMG as high as possible → SPD 170–200+ so he moves after your booster → ACC 200–250+ if you want his blocks to land in Arena. Sets: Savage, Cruel or Lethal — he wants raw armour-piercing damage. The build lists Malefic Talon and Gorecrescent relics, both pure damage.
Masteries and blessings
Offense tree: Pierce Defenses, Foekiller, Piercing Strike, Bloodthirsty Prowess. The site gives one nuker setup for PvE (dungeons, Clan Boss, Doom Tower, Faction Wars) and a separate Arena PvP nuker setup for 1v1 and 3v3. No blessings are listed in the build — take whatever adds damage or Accuracy.
Tombs
If you do invest, book A2 first: it gets −1 cooldown at level 4 plus 30% damage total, and it is his main buff-stealing nuke. Then A3 for damage and the −1 cooldown. Realistically though, tomes are wasted here — he is fodder.
Verdict
A narrow Arena nuker: 4/5 in Arena and Faction Wars, 2/5 everywhere else. Per the site verdict he is fodder — only worth building to fill a Faction Wars slot.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Two-Handed Scythe
Attacks an enemy 2 times. Attacks an additional time if under an Increase ATK buff. Each hit has a 20% chance of placing a Block Active Skills debuff for 2 turns.
Damage based on [ATK] = 1.2 × [ATK] (2 times)
Block Active Skills
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Damage +5%
Lvl 5 Damage +5%

Night Shade
Attacks an enemy. Places a Block Buffs debuff for 2 turns. Before attacking, steals all buffs from the target if this Champion is under an Increase ATK buff.
Damage based on [ATK] = 5.2 × [ATK]
Block Buffs
Cooldown: 4 turns
Lvl. 2 Damage +10%
Lvl. 3 Damage +10%
Lvl. 4 Cooldown -1

Speed of Sound
Attacks all enemies. Decreases the cooldown of this skill by 1 turn if attacking under an Increase ATK buff.
Damage based on [ATK] = 4.5 × [ATK] AoE
Cooldown: 5
Lvl. 2 Damage +5%
Lvl. 3 Damage +5%
Lvl. 4 Damage +10%
Lvl. 5 Cooldown -1

Blood Hunger (Passive)
When the enemy's HP drops below 30%, places a 50% Increase ATK buff on itself for 2 turns.
PVE Masteries = Nogoryo: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Nuker

General PVE

PVP Masteries = Nogoryo: masteries for Arena (1v1, 3v3)
Nuker

Where to get
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Question — answer
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