
Fallen Warrior — guide
Guide: Fallen Warrior
In short
Fallen Warrior is an Uncommon Attack champion from the Undead Hordes with Force affinity, and everything about him hangs on two debuffs: Decrease SPD from his A1 and Decrease DEF from his A2. He brings no damage and his base stats are poor, so he does not belong in serious content. Build priority: none — he is food.
Strengths
- Cold Grip has a 50% chance to place Decrease DEF 30% for 2 turns — a debuff that genuinely raises team damage against bosses and waves.
- He has a built-in combo: A1 lands Decrease SPD, then A2 on that same target can Freeze it for 1 turn.
- Uncommon rarity: cheap to level, duplicates come on their own, and he can plug a slot in early Faction Wars.
- On the very first Campaign and dungeon stages he is acceptable filler with two debuffs.
Weaknesses
- Weak bases: 1178 ATK, 716 DEF and 12885 HP — he neither hits nor survives a sneeze.
- Low proc chances: 25% for Decrease SPD and 50% for Decrease DEF, and worse without Accuracy.
- Single-target only: no AOE, no self-buffs, no passive.
- The Freeze depends on Decrease SPD already being on the target, so it usually lands a turn too late.
Where to use
Faction Wars (2/5) — his best home: a cheap Decrease DEF body for the first Undead stages. Dungeons (1.5/5) — early stages and Campaign farming only. Clan Boss, Hydra, Chimera, Arena, Hard mode, Doom Tower (1/5) — skip him everywhere: no damage, no survivability, no Speed.
Stats and gear
There is no build for him, and that is the correct answer. If you must use him in Faction Wars: SPD boots, Accuracy up to 150-200 for early stages, the rest into ATK and crit. Rough targets: SPD 170-200, ACC 150-200, C.RATE close to 100%, then C.DMG and ATK. Sets: Speed, Perception, Accuracy — do not put anything more expensive on him.
Masteries and blessings
Do not invest in masteries; the resources vanish for nothing. If you truly need a Faction Wars slot filled: Offense tree (Deadly Precision, Keen Strike, Helmsmasher with high C.RATE) plus Support for Charged Focus to help Accuracy. No blessings — even a free slot solves nothing on a champion like this.
Tombs
Do not spend Tomes on him at all. Booking his skills adds only a couple of percent to debuff chances, and Tomes are the scarcest resource on an account — they belong to Legendaries and Epics. Duplicates go into ranking up or straight into food.
Verdict
Food. Keep him only for the earliest Faction Wars stages, and only until your first decent Undead champion shows up.
Skills
Deep Wounds
Attacks an enemy. Has a 25% chance of placing a 15% Decrease SPD debuff for 1 turn.
Level two – Damage +5%.
Level three – Buff/Debuff chance +5%.
Level four – Damage +5%.
Level five – Buff/Debuff chance +10%.
Level six – Buff/Debuff chance +10%.
Cold Grip
Attacks an enemy. Has a 50% chance of placing a 30% [Decrease DEF] debuff for 2 turns. If the target is already under a [Decrease SPD] debuff, places a [Freeze] debuff for 1 turn.
Lvl 2 – Damage +5%.
Lvl 3 – Buff/Debuff Chance +5%.
Lvl 4 – Damage +5%.
Lvl 5 – Buff/Debuff Chance +10%.
Lvl 6 – Buff/Debuff Chance +10%.
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















