• Rating:
  • Health:
    12390
  • Attack:
    1112
  • Protection:
    815
  • Speed:
    99
  • Critical Chance:
    15 %
  • Critical Damage:
    50 %
  • Resistance:
    30
  • Fraction:
    Barbarians
  • Rare:
    Unusual
  • Role:
    Attack
  • Aura:
    Without Aura
  • Element:
    Void
  • Multiplier A1:
    5
  • Multiplier A2:
    7.7
  • Multiplier A3:
    4.8
  • Union:
    Telarians
  • Debuffs:
    Protection Penalty

Pricking out

Attack on the enemy. With a probability of 30%, it imposes a 30% Protection Penalty on 1 turn.
Level two - damage +5%.
Level three - damage +5%.
Level four – bonus/penalty chance +5%.
Level five – bonus/penalty chance +5%.
Level six – bonus/penalty chance +10%.

Fire Arrow

Attack on the enemy. Reduces the target's health scale by 15% of the hit.
Level two - damage +5%.
Level three - damage +5%.
Level four - damage +5%.
Level five - recharge -1.

Shelling

Attack on all enemies.
Level two - damage +5%.
Level three - damage +5%.
Level four - damage +5%.
Level five - damage +10%.
Level Six - recharge -1

No questions.

Video - Guide