Home Hero Catalog Horned Viper
Horned Viper
Rare Argonites Void Support

Horned Viper — guide

Nyresan Union
VerdictFodder
2/5
Speed96HP19155Defense947Attack804
Clan Boss2
Hydra2
Chimera2
Arena1
Dungeons2
Hard dungeons1
Doom Tower2
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Horned Viper

In short

Horned Viper is a Rare Argonites support that squeezes Provoke, Decrease ACC, Block Debuffs and Increase ACC into one kit. She earns her slot in Faction Wars and in debuff-heavy fights (Kuldath, Hydra), while Arena and Hard mode give her nothing. Build her for Speed and Accuracy — damage is irrelevant.

Strengths

  • Military Support: Block Debuffs for 1 turn plus Increase ACC 25% for 2 turns on the whole team, dropping to a 4-turn cooldown with tomes.
  • Forbidden Strike: at 100% after books it lands Provoke for 1 turn and Decrease ACC 25% for 2 turns, then shields herself for 20% of MAX HP.
  • Viper's Bite has a 50% chance to strip one debuff from a random ally — small but free cleansing.
  • Aura: +30 Accuracy in all battles, effectively free accuracy for the team.
  • Her shield scales off MAX HP, so a tanky build boosts both survival and shield size.

Weaknesses

  • 96 base Speed and 5/6-turn cooldowns: without a Speed set and tomes she barely takes turns.
  • Block Debuffs lasts only 1 turn, which makes timing awkward.
  • No heal, no revive, no turn-meter control.
  • Provoke in PvE drags boss hits onto her, and she folds without HP/DEF. Arena sits at 1/5 and Hard mode at 1/5.

Where to use

Faction Wars is her home (2.5/5). Dungeons, Doom Tower, Hydra, Kuldath, Clan Boss and Chimera all sit at 2/5 — she is a spot pick for specific debuff fights. Skip her in Arena (1/5) and Hard mode (1/5), where speed and control matter instead.

Stats and gear

Priority: Speed → Accuracy → HP% → Defense. Targets: 200+ Speed (about 180 is enough for Faction Wars, 220–250 for Hydra and Doom Tower), 200–250 Accuracy so Provoke and Decrease ACC land, 45–55k HP, 2.5–3k Defense, optional 150–200 Resistance. Ignore C.RATE and Attack — her damage does nothing. Sets: Speed, Perception, Impulse, Pinpoint.

Masteries and blessings

Go into the Defense and Support trees — her job is surviving and landing Block Debuffs on time. Key masteries: Embellished Shield, Strength Sap, Puppetmaster, Blunt Blades, Goad God. Blessings: Nature Bounty or Emergency Heal. Relics: Mask of Rage, Volcardiac Heart, Blades of Akumori.

tomes

Book Forbidden Strike first: levels 4–5 push the debuff chances to 100%, levels 6–7 cut the cooldown. Only then put books into Military Support for the two cooldown levels so Block Debuffs comes back faster.

Verdict

A narrow but tidy Rare support: level her for Faction Wars and specific debuff fights, otherwise she is collection fodder.

Build

Artifact sets
SpeedPerceptionImpulsePinpoint
Key masteries
Embellished ShieldStrength SapPuppetmasterBlunt BladesGoad God
Blessings
Nature BountyEmergency Heal
Relics
Mask of RageVolcardiac HeartBlades of Akumori
Best in
KuldathHydra

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Horned Viper is a Rare champion in RAID: Shadow Legends from the Argonites faction (Nyresan Union), role — Support, affinity — Void.

Skills

SkillDescriptionLevel Upgrades

Viper's Bite

Attacks an enemy.
Has a 30% (50%) chance of removing one debuff from a random ally.
Damage based on [ATK]

Effects: Removes debuffs

Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Removal Chance +10%
Lvl 5 Removal Chance +10%

Forbidden Strike

Cooldown: 5 turns

Attacks an enemy 2 times.
The first hit has a 75% (100%) chance of placing a Provoke debuff for 1 turn. The second hit has a 75% (100%) chance of placing a 25% Decrease ACC debuff for 2 turns.
Then places a Shield buff equal to 20% of this Champion's MAX HP on themselves for 2 turns.
Damage based on [ATK] (2 times)

Effects: Provoke, Decrease ACC 25%, Shield

Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Debuff chance: +10%
Lvl 5 Debuff chance: +15%
Lvl 6 Cooldown -1
Lvl 7 Cooldown -1

Battle Bond

Cooldown: 6 turns

Places a Block Debuffs buff on the team for 1 turn and a 25% Increase ACC buff for 2 turns.

Effects: Block Debuffs, 25% Increase ACC

Lvl 2 Cooldown -1
Lvl 3 Cooldown -1
AuraIncreases Ally ACC in all Battles by 30.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Void Shardonly Void affinity champions
Events and fusionsstay tuned

Reviews

—No ratings yet

Played this hero? Tell us where he saved you, — it will help other players.

Question — answer

No questions.

Video - Guide