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Hordin
Epic Banner Lords Magic Attack

Hordin — guide

Telerian League
VerdictVault (fusion fodder)
2.5/5
Speed95HP16845Defense859Attack1321
Clan Boss2
Hydra1
Chimera2
Arena3.5
Dungeons2
Hard dungeons1
Doom Tower1.5
Faction Wars2.5
ArenaViable up to late game
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Hordin

In short

Hordin is an Epic Attack champion of the Banner Lords with Magic affinity. He shines on the Arena: Burning Hatred stacks ATK, C.RATE and SPD on himself and hands him an extra turn, while Fierce Strike's kill-triggered extra turn keeps the chain going. In PvE he is an early-game pick and a Faction Crypts helper, and he falls off towards late game — build him for Arena and FW, not for bosses.

Strengths

  • Burning Hatred gives +50% ATK, +30% C.RATE and +30% SPD for 2 turns and then an extra turn — a free self-buff right before the swing.
  • Fierce Strike hits twice at 1.8× ATK and grants another turn if it kills. On Arena that often means one kill turns into two.
  • Bloodletting deals 6.5× ATK to one target, has a 60% chance to place 50% Decrease ATK for 2 turns and heals him for 10% of damage dealt — damage, survivability and a useful debuff in one button.
  • His aura gives +20% SPD to allies in Faction Crypts, which genuinely helps close FW stages.

Weaknesses

  • Weak base for an attacker: 1,321 ATK and 95 SPD, so everything depends on gear.
  • No AoE and almost no control — 50% Decrease ATK from a single skill is all he brings.
  • All his buffs are self-only; he gives the team no shields and no boss debuffs, hence 2.0 in CB and 1.0 in Hydra.
  • Without tomes his third skill sits on a 6-turn cooldown, so he spends half the fight doing nothing special.

Where to use

His main home is Arena (3.5), where the self-buff plus kill-chaining works best. Then Faction Crypts (2.5), both as damage and as a SPD aura. Dungeons, CB and Chimera (2.0) are early-game only, until you have real damage dealers. Doom Tower (1.5) is situational. Skip Hydra and Hard mode (1.0) — those want AoE and control.

Stats and gear

Priority: ATK% → C.RATE → C.DMG → SPD → ACC. Targets: around 100% total C.RATE, but remember his own +30% — roughly 70% from gear is enough; 150–200%+ C.DMG; 170–200 SPD so the third skill comes back around; 100–150 ACC if you want the Decrease ATK to land in Arena. Recommended sets are Attack and Lifesteal (4-piece for sustain), with SPD boots. From your relic list, Malefic Talon and Gorecrescent.

Masteries and blessings

Attack tree: Pierce Defenses, Foekiller, Piercing Strike, Bloodthirsty Prowess — the standard single-target damage package. Spend the rest on survivability and cooldown-friendly picks. No blessings are listed for him, so take generic damage or sustain ones for Arena.

Tomes

Book Burning Hatred first: 6→5 turns of cooldown means the buff is up almost half the time. Then Bloodletting for the 60→70% Decrease ATK chance and damage. Fierce Strike only gains damage, so it gets books last.

Verdict

The site's call: vault (fusion). Arena is his lane and he holds it well until late game, but after that he gets replaced.

Build

Key masteries
Pierce DefensesFoekillerPiercing StrikeBloodthirsty Prowess
Relics
Malefic TalonGorecrescent
Best in
Astranyx

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Furious Blow

Attacks an enemy 2 times. If the target dies, this Champion takes an extra turn.

Damage based on [ATK] = 1.8 × [ATK] 2 times

Turns: 1
Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +10%
Bloodletting

Attacks an enemy. Has a 60% chance to place a 50% Decrease ATK debuff for 2 turns. Heals by 10% of damage dealt.

Damage based on [ATK] = 6.5 × [ATK]

Turns: 4
Lvl 2 – Damage +5% Lvl 3 – Debuff chance +5% Lvl 4 – Damage +10% Lvl 5 – Debuff chance +10%
Burning Hatred

Places a 50% Increase ATK buff, a 30% Increase C.RATE buff, and a 30% Increase SPD buff on this champion for 2 turns. Then takes an extra turn.

Turns: 6
Lvl 2 – Cooldown -1

SPD Aura in Faction Crypts by 20%

Increases allies' SPD in Faction Crypts by 20%
Hordin

Hordin Raid Shadow Legends is a Champion from the Telerian League faction of the Banner Lords. His main role in the team is Attack. The Champion has useful combat skills that allow him to deal quite a lot of damage. He is recommended to use Attack and Lifesteal sets.

Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

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