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Roxam
Legendary Lizardmen Magic Attack

Roxam — guide

Gaellen Pact
VerdictVault (fusion fodder)
4/5
Speed98HP16020Defense958Attack1553
Clan Boss4
Hydra3
Chimera4
Arena3.5
Dungeons4
Hard dungeons3
Doom Tower3.5
Faction Wars4.5
Mid LegendaryWeak AoEGood solo DPSTomes as needed
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Roxam

In short

Roxam is a Magic Attack legendary from the Lizardmen who basically plays himself: he puts Perfect Veil on himself, and the Chameleon passive converts that into Block Debuffs, Increase ATK 25% and Regeneration 15%. He shines as a single-target damage dealer in Clan Boss, Chimera, dungeons and especially Faction Wars. Build him for 100% C.RATE and as much C.DMG as possible — his whole kit revolves around critical hits.

Strengths

  • Color Shift (A1) has a 50% chance to fill his own Turn Meter by 10%, and on a critical hit a 50% chance to grant himself Perfect Veil — he speeds himself up and triggers his own passive.
  • Flicker without Veil grants Perfect Veil for 2 turns; while under Veil it hits all enemies, places Decrease DEF 60% and Weaken 25% (75% chance) and cuts 2 turns off Attack from the Thicket's cooldown.
  • Chameleon passive: every Veil or Perfect Veil he receives also gives Block Debuffs and Increase ATK 25% for 1 turn plus Regeneration 15% for 2 turns. He cleanses and heals himself.
  • Attack from the Thicket while under Veil places a 1-turn Stun (75%) and fills his Turn Meter by 50% — single-target control on a support-level budget.
  • Aura: +23% C.RATE in Doom Tower, a nice bonus for the whole team.

Weaknesses

  • He has exactly one AoE, and only while under Veil — as an AoE nuker he is simply weak.
  • Without Veil, Attack from the Thicket places Sleep (broken by any damage) instead of Stun and then re-applies Veil on himself — the loop needs attention.
  • Base 98 SPD and 958 DEF: slow and squishy, easy to focus down.
  • An average legendary overall — he is not competing with dedicated AoE nukers in fast clears.

Where to use

First of all Faction Wars (4.5/5) and single-target damage: Clan Boss (4.0), Chimera (4.0) and dungeons (4.0). In Doom Tower (3.5) he is useful for the aura and spot control, in Arena (3.5) as a single-target finisher with debuffs. Hydra (3.0) and high-difficulty content (3.0) expose his lack of AoE and survivability.

Stats and gear

Priority: C.RATE to 100% → C.DMG from 200% → ATK% → SPD. Rough targets: 170–200 SPD for Clan Boss, 200+ for dungeons and Arena, 150–200 ACC (his debuffs are 75% chances and will not land without accuracy).

  • Sets: Speed, Savage, Cruel, Perception, Lethal.
  • Relics: Malefic Talon, Irethi Coronet, Perched Shadow.

Masteries and blessings

Main route is the Attack tree: Pierce Defenses, Expeditious Exploitation, Gathering Momentum, Boss Slayer. Grab extra SPD and ACC from Support, survivability as needed. Blessings: Crushing Rend for damage, Cruelty as the alternative, Polymorph and Temporal Chains for a defensive Arena setup.

Tombs

Book Flicker first — damage, debuff chance and -1 cooldown all live there, and it is the skill that resets Attack from the Thicket. Then Attack from the Thicket (debuff chance and cooldown); Color Shift last.

Verdict

A solid self-buffing single-target nuker with control, but nothing more: an average legendary that many players vault or feed into a fusion.

Build

Artifact sets
SpeedSavageCruelPerceptionLethal
Key masteries
Pierce DefensesExpeditious ExploitationGathering MomentumBoss Slayer
Blessings
Crushing rendCrueltyPolymorphTemporal chains
Relics
Malefic TalonIrethi CoronetPerched Shadow

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Color Shift

Attacks an enemy. Has a 50% chance to fill this Champion's Turn Meter by 10%. On a critical hit, has a 50% chance to place a Veil buff on itself for 1 turn.

Damage based on [ATK] = 3.6 × [ATK]

Turns: 1
Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Buff chance: +5% Lvl 5 Buff chance: +5%
Attack from the Thicket

Attacks an enemy. Fills this Champion's Turn Meter by 50%.
Has a 75% chance of placing a Stun for 1 turn if attacking under a Veil or a Perfect Veil.
Has a 75% chance of placing a Sleep for 1 turn if attacking not under a Veil or a Perfect Veil.
Also, if attacking not under a Veil or a Perfect Veil, after the attack places a Perfect Veil on this Champion for 2 turns.

Damage based on [ATK] = 6.1 × [ATK]

Turns: 4
Lvl 2 Damage +10% Lvl 3 Debuff chance: +5% Lvl 4 Debuff chance: +10% Lvl 5 Debuff chance: +10% Lvl 6 Cooldown -1
Shimmer

Under Veil or Perfect Veil

Attacks all enemies. Has a 75% chance of placing a 60% Decrease DEF debuff and a 25% Weaken debuff. Reduces the cooldown of the Attack from the Thicket skill by 2 turns.

Not under Veil or Perfect Veil

Attacks an enemy. Before attacking, has a 75% chance of placing a 60% Decrease DEF debuff and a 25% Weaken debuff for 2 turns. After attacking, places a Veil buff on himself for 2 turns.

Damage based on [ATK] = 6.4 × [ATK]

Turns: 5
Lvl 2 Damage +10% Lvl 3 Debuff chance: +5% Lvl 4 Debuff chance: +10% Lvl 5 Debuff chance: +10% Lvl 6 Cooldown -1
Chameleon (Passive)

When receiving Veil or Perfect Veil, places Block Debuffs and a 25% Strengthen buff on itself for 1 turn, as well as a 15% Continuous Heal for 2 turns.

Turns: 1

C.RATE Aura in Doom Tower by 23%

Increases allies' C.RATE in Doom Tower by 23%
Roxam

Roxam is a Legendary Attack Magic affinity Champion from the Gaellen Pact faction of the Lizardmen in Raid Shadow Legends with a C.RATE aura in Doom Tower

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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