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Chopper
Rare Orcs Magic Attack

Chopper — guide

Gaellen Pact
VerdictFodder
1.5/5
Speed99HP15855Defense925Attack1046
Clan Boss1.5
Hydra1
Chimera2
Arena1
Dungeons1
Hard dungeons1
Doom Tower1
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Chopper

In short

Chopper is a Rare Magic Attack champion from the Orcs (Gaellen Pact). His only realistic home is Orc Faction Wars (2.5), with Chimera (2.0) as a stretch; everywhere else he sits at 1.0–1.5. Build priority is simple: if you must use him, give him Speed and Accuracy and don't spend real gear on him.

Strengths

  • His A3 strips 2 random buffs from the target — handy in the Magic Keep for peeling shields off the boss.
  • His A2 places a 1-turn Stun when the target has less HP than Chopper — occasionally steals a turn in Faction Wars.
  • Aura: +40 Accuracy to allies in Arena — the only passive value he brings to a team.
  • Rare and easy to pull, so duplicates go straight into skilling him up.

Weaknesses

  • Low base stats: 1,046 ATK and 925 DEF at 6★ — his damage is negligible.
  • The 30% Decrease DEF on his A1 is only a 20% chance, so it can't be relied on.
  • The Stun hinges on an HP comparison — dead weight against bosses and tanky targets.
  • The Aura only matters in Arena, where he contributes nothing himself.

Where to use

Faction Wars is the one sensible spot: a filler body in an Orc team where having the slot filled matters more than what he does. Chimera (2.0) is a maybe if you need buff stripping, but he is mostly dead weight there. Skip him in Clan Boss (1.5), Hydra (1.0), Arena (1.0), dungeons (1.0), Hard mode and Doom Tower (1.0) — no damage, no survivability, no reliable debuffs.

Stats and gear

Priority: Speed → Accuracy → Attack → crit. If you actually field him, aim for SPD 170–200, ACC 150–200 to land Decrease DEF and work in the Magic Keep, C.RATE close to 100%, then C.DMG. The author's build lists no artifact sets — any farm junk will do; the relics are Molten Deathbell and Malefic Talon.

Masteries and blessings

From the list: In For The Kill and Pierce Defenses, both in the Offense tree. Walk down Offense to reach them and treat the other trees as filler. Blessings are not worth spending on a champion like this.

Tomes

Tomestones are wasted here. If you truly have spare books, book the A3 cooldowns first so he strips buffs more often in the Magic Keep; the A1 only gains +10% debuff chance in total, so it comes last.

Verdict

Food. Feed the dupes to other Orcs or use them as chickens — Chopper has no place in serious content.

Build

Key masteries
In For The KillPierce Defenses
Relics
Molten DeathbellMalefic Talon

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Slaughtering Strike

Attacks an enemy. Has a 20% chance of placing a 30% Decrease DEF debuff for 2 turns.

Damage based on [SPD][ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +10%
Lvl 5 – Debuff chance +5%
Lvl 6 – Debuff chance +5%

Skirmish

Attacks an enemy. Places a Stun debuff for 1 turn if the target's HP is lower than this Champion's.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +10%
Lvl 5 – Cooldown -1
Lvl 6 – Cooldown -1

Freeze

Attacks an enemy, removes 2 random buffs from the target.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Cooldown -1
Lvl 5 – Cooldown -1
Aura

Increases Ally ACC in Arena by 40.

Slayer Raid Shadow Legends is a Champion from the "Gaellen Pact" union of the "Orcs" faction. His main role in the team is Attack. His attacking skills stun enemies and place a Decrease DEF debuff (Rift). The third skill with buff removal works great in the blue Magic Citadel to remove shields from the Boss.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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