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Cecilia The Red Hope - Guide, Masteries, GearLegendary

Cecilia The Red Hope — guide

Legendary Banner LordsAlly: Telerian LeagueRole: Defense Element: Void
Speed107
HP18825
Defense1520
Attack804
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~1 min 0 reviews

Build

Artifact sets
SavageLethalProtectionStoneskinImpulseMercilessMercurial
Key masteries
InvigoratedStrengthening WillSingle Combat MasterSharpened RiposteBoss Slayer
Blessings
Crushing rendHeavencastLightning cage
Relics
Gilded DragonstoneThe Cat's GazeMurderfang
Best in
HydraChimera

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Cecilia the Peacemaker is a Legendary champion in RAID: Shadow Legends from the Banner Lords faction (Telerian League), role — Defense, affinity — Void.

Skills

SkillDescriptionLevel Upgrades

Snow Hurricane

Attacks an enemy.
Heals allies by 10% of their MAX HP.
Damage based on [DEF] = 3.6 × [DEF]

Effects: Heals the team

Lvl 2 Damage +5% Lvl 3 Damage +5% Lvl 4 Damage +10%

Ice Wave

Cooldown: 5 turns

Attacks all enemies 2 times.
Increases the damage dealt by this skill by 5% for each ally with more than 50% HP.
Places a Veil buff on all allies except this Champion for 2 turns.
Damage based on [DEF] [MAX HP] = 2×DEF+0.05×MAX HP AoE

Effects: Thick Veil

Lvl 2 Damage +10% Lvl 3 Cooldown -1 Lvl 4 Cooldown -1

Winter Truce

Cooldown: 5 turns

Attacks all enemies.
Before attacking, places a 60% Increase DEF buff on the team for 2 turns.
Places a 25% Strengthen buff and a Counterattack buff on the team for 2 turns.
Damage based on [DEF] = 4.4 × [DEF] AoE

Effects: 60% Increase DEF, Counterattack, 25% Strengthen

Lvl 2 Damage +10% Lvl 3 Cooldown -1 Lvl 4 Cooldown -1

Holiday Spirit [P]

Cooldown: 6 turns

Active effect: When an ally's HP drops below 50%, places a Revive on Death buff on them for 1 turn. If there are multiple Champions in the team with this skill, it only triggers on one of them. This skill does not trigger for a Champion's copies if the Champion himself dies.
Passive effect: At the start of their turn, removes one random debuff from a random ally and fills their Turn Meter by 10%.

Effects: Revive on Death, Fills allies' Turn Meters, Removes debuffs

AuraIncreases Ally DEF in all battles by 30%.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned

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Question — answer

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Video - Guide