
Spymaster — guide
Guide: Spymaster
In short
Spymaster is a Rare Banner Lords champion of the HP type with Force affinity. His job is buff denial: an AoE Block Buffs, a Provoke on two random enemies and a Counterattack on himself. His best ratings are only Hydra and Faction Wars (2.5/5), so build Speed and Accuracy first, not damage.
Strengths
- Open Sabotage: AoE Block Buffs for 2 turns at a 60% chance once upgraded, on a 4-turn cooldown — it slaps the debuff on the whole wave.
- Spy Blade cuts the duration of two random buffs on the target by 1 turn — cheap pressure against shields and buffed enemies.
- Detailed Recon lands a 100% Provoke for 1 turn on two enemies and gives him a 2-turn Counterattack — a mini tank.
- His damage scales off HP (0.2 × HP), so a tanky build still contributes.
Weaknesses
- Rated 1.0 in Clan Boss, dungeons, Chimera, Hard mode and Doom Tower — he simply is not needed there.
- Provoke and buff control hit random targets, so you cannot lock down the key enemy.
- Weak base stats: 97 Speed, 782 Attack, 936 Defence — slow and fragile under focus.
- Site verdict: food. Investment barely pays off anywhere.
Where to use
Best spots are Hydra (2.5) thanks to the AoE Block Buffs and Faction Wars (2.5), where he fills a slot as a bulky Provoke body. In Arena (2.0) he only fits very budget setups against buff-heavy teams. Clan Boss, dungeons, Chimera, Hard and Doom Tower are all 1.0 — leave him out.
Stats and gear
Priority: Speed, then Accuracy, then HP.
- Speed 170–200 so Block Buffs and Provoke come around often.
- Accuracy 200–250 — without it Provoke and Block Buffs get resisted in higher content.
- HP 45–50k: survivability plus damage on A1/A2.
- Defence is a fine secondary; Attack, Crit Rate and Crit Damage are wasted here.
Sets: Speed plus Perception (Accuracy), or Immortal / Life for raw HP.
Masteries and blessings
The site build lists the Puppetmaster talent and the Mask of Rage relic. Go Defence and Support trees: survivability for the Provoke plus Counterattack loop, and Accuracy for the debuffs. No blessing is listed — he does not deserve one, the resources are worth more elsewhere.
Tomes
If you book him at all, do Open Sabotage (A2) first: it gets −1 cooldown and +10% chance, and it is his main tool. Then Detailed Recon (A3) for the −1 cooldown at level 4. Per the site verdict, though, tomes are better spent anywhere else.
Verdict
A narrow situational pick for Hydra and Faction Wars, and food everywhere else.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Spy Blade
Attacks an enemy. Has a 40% (60%) chance of decreasing the duration of 2 random buffs on the target by 1 turn.
Damage based on [HP] = 0.2 × [HP]
Lvl. 2 Damage +5%
Lvl. 3 Debuff chance: +5%
Lvl. 4 Damage +5%
Lvl. 5 Debuff chance: +5%
Lvl. 6 Damage +5%
Lvl. 7 Debuff chance: +10%

Open Sabotage
Attacks all enemies. Has a 50% (60%) chance of placing a Block Buffs debuff for 2 turns.
Damage based on [HP] = 0.2 × [HP] AoE
Block Buffs
Cooldown: 5 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance +5%
Lvl 5 Debuff chance +5%
Lvl 6 Cooldown -1

Detailed Reconnaissance
Places a Counterattack buff on this Champion for 2 turns. Has a 75% (100%) chance of placing a Provoke debuff on 2 random enemies for 1 turn.
Counterattack
Provoke
Cooldown: 6 turns
Lvl 2 Debuff chance: +10%
Lvl 3 Debuff chance: +15%
Lvl 4 Cooldown -1
PVE Masteries = Spy: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General

PVP Masteries = Spy: Arena masteries (1v1, 3v3)
Block Buffs

Where to get
Reviews
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Question — answer
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