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Squire
Uncommon Banner Lords Force Defense

Squire — guide

Telerian League
VerdictFodder
0.5/5
Speed96HP15690Defense947Attack760
Clan Boss0.5
Hydra0.5
Chimera1.5
Arena1
Dungeons1
Hard dungeons1
Doom Tower0.5
Faction Wars1.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Squire

In short

Squire is an Uncommon Defense champion from Banner Lords with Force affinity whose damage scales off DEF. He only really shows up in Faction Wars early on; everywhere else he is food. If you do level him, stack DEF and SPD first and add ACC only so his debuff lands.

Strengths

  • Both skills scale on DEF, so he hits and tanks with the same stat.
  • Crushing Blow hits all enemies at a 3.9× DEF multiplier and can place Decrease ATK 25% for 2 turns.
  • Uncommon rarity means cheap skill upgrades and low upkeep.
  • Force affinity lines up well against Spirit in early dungeons and low-tier Arena.

Weaknesses

  • Base DEF is only 947 — very low for a Defense champion.
  • 96 SPD and no ACC in the base kit, so a 30% debuff chance will rarely land.
  • Decrease ATK is only 25%, half of the usual 50%.
  • No heal, no shield, no buffs — nothing useful beyond one debuff.

Where to use

Faction Wars (1.5) is the only place where he fills a body slot. Chimera (1.5) only as a filler unit. Arena, dungeons and Hard campaign (1.0 each) at the very start, before you have real champions. Clan Boss, Hydra and Doom Tower (0.5 each) — skip entirely.

Stats and gear

Priority: DEF% → SPD → ACC. Rough early-game targets: 2000–2500 DEF, 150–170 SPD, 100–150 ACC so Crushing Blow lands on dungeon bosses. Skip C.RATE and C.DMG, the multipliers are too low. Sets: Speed, Defense, Perception (for ACC), Life or Immortal for survivability. Gauntlets DEF%, chest DEF%, boots SPD.

Masteries and blessings

Defense tree for survivability (damage reduction, RES), Support tree for the ACC node. Key pick: Warmaster if you ever bring him to bosses. Keep two pages — PvE (Dungeons, Clan Boss, Doom Tower, Faction Wars) and PvP (Arena 1v1 and 3v3). Blessings are a low priority; don't invest in an Uncommon.

Tomes

Book Crushing Blow first — it's the only skill with any value (debuff chance, damage, cooldown). Still, tomes are wasted on an Uncommon; save them for epics and legendaries. If you need him in Faction Wars right now, a couple of books into the A2 is fine.

Verdict

Food. Keep him only for early Faction Wars and don't spend real resources on him.

Skills

Plunging Strike

Formula: 3.5*DEF
Attacks an enemy.
Skill levels

Weapon Smasher

Formula: 3.9*DEF
Attacks all enemies. Has a 30% chance of placing a 25% Decrease ATK debuff for 2 turns.

PVE Masteries = Squire: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

General


PVP Masteries = Squire: Arena masteries (1v1, 3v3)

General


Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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