
Skeleton — guide
Guide: Skeleton
In short
Skeleton is an Uncommon Defense champion from the Undead Hordes with Force affinity. His entire kit is two debuffs: a coin-flip Freeze on the A1 and an AoE Decrease ACC on the A2. The site's verdict is blunt — food — so only invest if you need a warm body for Faction Wars early on, and prioritise Speed and Accuracy.
Strengths
- The A2 hits all enemies and, fully booked, lands a 100% chance Decrease ACC 25% for 1 turn — occasionally useful against debuff-heavy waves.
- The A1 has a 25% chance (40% booked) to Freeze for 1 turn — free crowd control when it procs.
- He works through debuffs rather than damage, so you never need to invest in ATK or crit stats.
- His Defense role gives him 1057 DEF, which is acceptable for an Uncommon and lets him eat stray hits.
- Force affinity lines up well against Spirit enemies.
Weaknesses
- Weak base stats: 12,555 HP, 1057 DEF and only 100 SPD — almost every Rare outruns him.
- 0 Accuracy on the base sheet, so his debuffs miss unless you spend gear slots on it.
- No buffs, no passive, no damage — just two one-turn debuffs.
- Everything he does, Rares and Epics do more reliably and faster.
Where to use
His best rating is 2.0/5 in Chimera — the one place where Decrease ACC and a lucky Freeze have any value. Next come Arena at 1.5 and Faction Wars at 1.5, where he is only a filler body for the earliest stages. Dungeons, Clan Boss, Hydra, Doom Tower and Hard mode all sit at 1.0 — don't bring him if you own a single decent alternative.
Stats and gear
There is no recommended build for him, and that makes sense. If you must field him: SPD → ACC → DEF%/HP%. Rough targets: 150–170 SPD so the A2 goes off before the enemy damage lands, 100–150 ACC for early content and Faction Wars, everything else into DEF% and HP%. Sets: Speed, Defense, Immortal. Don't move good artifacts onto him.
Masteries and blessings
Defense tree for survivability and Fearsome Presence (+5% chance to land Freeze). Support tree for Spirit Haste (SPD) and Sniper (debuff chance), plus cooldown reduction if you have points spare. Skip blessings entirely — that slot is a resource for champions you actually build, not for food.
Tombs
If you keep him for Faction Wars, book the A2: the final levels add +20% chance twice and -1 cooldown, which is exactly what you bring him for. But Tomes are scarce — never spend them on food.
Verdict
Skeleton is a tutorial defender: one AoE debuff and a lottery Freeze, nothing else. There is no reason to build him for real content — keep him as food or a temporary Faction Wars filler.
Skills
Pressure
Attacks an enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
Level 2 – Damage +5%.
Level 3 – Buff/Debuff Chance +5%.
Level 4 – Damage +5%.
Level 5 – Buff/Debuff Chance +10%.
Blizzard
Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ACC] debuff for 1 turn.
Level 2 – Damage +5%.
Level 3 – Damage +5%.
Level 4 – Damage +10%.
Level 5 – Buff/Debuff Chance +20%.
Level 6 – Damage +15%.
Level 7 – Buff/Debuff Chance +20%.
Level 8 – Cooldown -1.
Where to get
Reviews
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Question — answer
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