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Skeleton
Uncommon Undead Hordes Force Defense

Skeleton — guide

The Corrupted
VerdictFodder
1.5/5
Speed100HP12555Defense1057Attack859
Clan Boss1
Hydra1
Chimera2
Arena1.5
Dungeons1
Hard dungeons1
Doom Tower1
Faction Wars1.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Skeleton

In short

Skeleton is an Uncommon Defense champion from the Undead Hordes with Force affinity. His entire kit is two debuffs: a coin-flip Freeze on the A1 and an AoE Decrease ACC on the A2. The site's verdict is blunt — food — so only invest if you need a warm body for Faction Wars early on, and prioritise Speed and Accuracy.

Strengths

  • The A2 hits all enemies and, fully booked, lands a 100% chance Decrease ACC 25% for 1 turn — occasionally useful against debuff-heavy waves.
  • The A1 has a 25% chance (40% booked) to Freeze for 1 turn — free crowd control when it procs.
  • He works through debuffs rather than damage, so you never need to invest in ATK or crit stats.
  • His Defense role gives him 1057 DEF, which is acceptable for an Uncommon and lets him eat stray hits.
  • Force affinity lines up well against Spirit enemies.

Weaknesses

  • Weak base stats: 12,555 HP, 1057 DEF and only 100 SPD — almost every Rare outruns him.
  • 0 Accuracy on the base sheet, so his debuffs miss unless you spend gear slots on it.
  • No buffs, no passive, no damage — just two one-turn debuffs.
  • Everything he does, Rares and Epics do more reliably and faster.

Where to use

His best rating is 2.0/5 in Chimera — the one place where Decrease ACC and a lucky Freeze have any value. Next come Arena at 1.5 and Faction Wars at 1.5, where he is only a filler body for the earliest stages. Dungeons, Clan Boss, Hydra, Doom Tower and Hard mode all sit at 1.0 — don't bring him if you own a single decent alternative.

Stats and gear

There is no recommended build for him, and that makes sense. If you must field him: SPD → ACC → DEF%/HP%. Rough targets: 150–170 SPD so the A2 goes off before the enemy damage lands, 100–150 ACC for early content and Faction Wars, everything else into DEF% and HP%. Sets: Speed, Defense, Immortal. Don't move good artifacts onto him.

Masteries and blessings

Defense tree for survivability and Fearsome Presence (+5% chance to land Freeze). Support tree for Spirit Haste (SPD) and Sniper (debuff chance), plus cooldown reduction if you have points spare. Skip blessings entirely — that slot is a resource for champions you actually build, not for food.

Tombs

If you keep him for Faction Wars, book the A2: the final levels add +20% chance twice and -1 cooldown, which is exactly what you bring him for. But Tomes are scarce — never spend them on food.

Verdict

Skeleton is a tutorial defender: one AoE debuff and a lottery Freeze, nothing else. There is no reason to build him for real content — keep him as food or a temporary Faction Wars filler.

Skills

Pressure

Attacks an enemy. Has a 25% chance of placing a [Freeze] debuff for 1 turn.
    Level 2 – Damage +5%.
    Level 3 – Buff/Debuff Chance +5%.
    Level 4 – Damage +5%.
    Level 5 – Buff/Debuff Chance +10%.

Blizzard

Attacks all enemies. Has a 60% chance of placing a 25% [Decrease ACC] debuff for 1 turn.
    Level 2 – Damage +5%.
    Level 3 – Damage +5%.
    Level 4 – Damage +10%.
    Level 5 – Buff/Debuff Chance +20%.
    Level 6 – Damage +15%.
    Level 7 – Buff/Debuff Chance +20%.
    Level 8 – Cooldown -1.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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