
Slitherbrute — guide
Guide: Slitherbrute
In short
Slitherbrute is a Rare Attack champion from the Lizardmen faction with Magic affinity. His only real selling point is a +40 Accuracy aura for allies in Dungeons, while the rest of his kit is thin. Only invest gear or tomes if you need that aura or a warm body for Faction Wars.
Strengths
- +40 Accuracy aura for the whole team in Dungeons — helps your debuffers reach their ACC checks.
- Spirit Theft steals 1 random buff, sometimes peeling a shield or an attack buff off a target.
- Pride cuts turn meter harder the more buffs the target carries, so it punishes buffed teams.
- Black Wound places a 30% Speed debuff for 2 turns when it lands.
Weaknesses
- Base stats: 1,310 Attack and 859 Defense — the damage is negligible even in a full Attack build.
- The Speed debuff is only a 30% chance (50% at max books), so it is unreliable.
- Stealing 1 random buff is pure RNG — the buff you need may stay on the enemy.
- Useless against bosses: 1.0 in Clan Boss and Hydra, 1.5 in Chimera.
Where to use
His best ratings are Faction Wars (1.5), Arena (1.5) and Chimera (1.5). In Faction Wars he fills a slot and provides the aura; in Arena he can occasionally strip a buff or shave turn meter off a buffer. In Dungeons (1.0) he is carried by his aura and does nothing else. Skip him in Clan Boss, Hydra, Hard mode and Doom Tower (1.0) — he just takes a slot.
Stats and gear
Priority: ATK%, then Speed, then Accuracy so the Speed debuff actually lands. Rough targets: ATK 2,500–3,000+, SPD 170–200, ACC 150–200 (250+ for Arena), C.RATE 70–100%, C.DMG 100%+. ATK% gloves and chest, Speed boots. From the sets: Attack (the main one, as the build list says), plus Speed and Perception if you are short on Accuracy.
Masteries and blessings
Go down the Offense tree, with Pierce Defenses as the key pick from the list. Add Warmaster for boss damage only if you genuinely use him. From the build list the relic is Malefic Talon; blessings are not a priority on a champion like this, take whatever is cheap.
Tombs
Book Pride first — it gives -1 cooldown immediately and makes the turn-meter cut more frequent. Then Spirit Theft for its -1 cooldown. Black Wound books come last: they only push the debuff chance from 30% to 50%.
Verdict
Fodder. Keep him for the Dungeon aura or a Faction Wars slot, and spend no tomes or good gear on him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
![]() Black Wound | Attacks an enemy. Has a 30% chance of placing a 30% Decrease SPD debuff for 2 turns. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Buff/Debuff Chance +5% Lvl 4 – Damage +5% Lvl 5 – Buff/Debuff Chance +5% Lvl 6 – Buff/Debuff Chance +10% |
![]() Spirit Theft | The Champion attacks the enemy and steals 1 random buff from them. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% Lvl 6 – Cooldown -1 |
![]() Pride | Attacks an enemy. The more buffs the target has, the more their Turn Meter is reduced. Damage based on [ATK] | Lvl 2 – Cooldown -1 |
| Aura | Increases Ally ACC in Dungeons by 40. |
Slither Raid Shadow Legends is a champion from the Gaellen Pact of the Lizardmen faction. His main role in the team is Attack. The champion's abilities allow him to steal buffs from enemies and decrease their SPD. Attack artifacts suit him best.
Where to get
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