LegendarySolanar The Gleaming — guide
Legendary High ElvesAlly: Telerian LeagueRole: Attack
Element: Void
Speed105
HP14700
Defense991
Attack1608
Build
Artifact sets
SavageLethalStoneskinMercurial
Key masteries
FoekillerParting GiftPiercing StrikeSharpened RiposteBloodthirsty ProwessBoss Slayer
Blessings
Crushing rendHeavencastLightning cage
Relics
Wand of SubmissionGorecrescentStormcaller
Best in
Classic ArenaTag Team ArenaLive Arena
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Solonar the Dawnbringer — a Legendary champion in RAID: Shadow Legends from the High Elves faction (Telerian League), role — Attack, affinity — Void.
Skills
| Skill | Description | Level Upgrades |
Solar Burst | Attacks all enemies. If Nolda Twilight is on the team, this attack will be critical. Has a 60% (80%) chance of placing Fatigue on all enemies for 1 turn. Passive Effect: Has an 80% (100%) chance of counterattacking with this skill when an enemy gets an extra turn or activates an Instant Turn effect. Has a 15% (35%) chance of counterattacking with this skill when an enemy's Turn Meter is filled. Damage based on [ATK] = 2.4 × [ATK] AoE Effects: Fatigue | Lvl 2 Damage +10% Lvl 3 Chance: +10% Lvl 4 Damage +10% Lvl 5 Chance: +10% |
Furious Strength Cooldown: 4 turns | Attacks an enemy. If Nold Twilight is on the team, this attack will be critical. Ignores 10% of the target's DEF for each buff on self. Has immunity to all debuffs while this skill is not on cooldown. Each time an enemy tries to place a debuff while this skill is not on cooldown, gains a random buff. *The effect does not work against Bosses. Damage based on [ATK] = 5.6 × [ATK] Effects: Ignores DEF | Lvl 2 Damage +10% Lvl 3 Damage +15% Lvl 4 Cooldown -1 |
Boundless Radiance Cooldown: 4 turns | Attacks an enemy. Before attacking, steals all buffs and 100% of the target's Turn Meter if the target is not under Stoneskin. *This effect cannot be reflected. If Nolda the Twilight is on the team, this attack will be critical. Ignores Stoneskin. While this skill is not on cooldown, receives 75% less damage from enemies that take an extra turn or use Instant Turn. While this skill is on cooldown, reduces its cooldown by 1 turn for each extra turn gained by an enemy, for each Instant Turn activated on an enemy, or for filling an enemy's Turn Meter. *Available once per turn. Damage based on [ATK] = 5.9 × [ATK] Effects: Ignores Stoneskin, Steals Turn Meter, Buff steal, Reduces incoming damage, Reduces skill cooldowns | Lvl 2 Damage +10% Lvl 3 Damage +10% Lvl 4 Damage +20% |
Sun Doctrine [P] | Each time an enemy is healed, has a 100% chance to reduce the healing to zero. This Champion receives that healing instead of the enemy. If Nolda the Twilight is on the team, enemies receive damage equal to the amount of healing instead (DoT). *This effect does not work against bosses. If this Champion dies, once per round it revives with 100% HP and 100% Turn Meter when the last ally is killed. Then places a [Magma Shield] buff on this Champion for 2 turns. The [Magma Shield] strength is equal to 300% of this Champion's MAX HP. If Nolda the Twilight is on the team, this buff will be protected. Effects: Revives after death, Magma Shield | + |
| Aura | Increases allies' Attack in all battles by 33% |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned
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