
Reliquary Tender — guide
Guide: Reliquary Tender
In short
Reliquary Tender is a Rare High Elves support: she strips every debuff from the whole team, applies 15% Regen for 2 turns and revives a fallen ally with 30% HP and 30% turn meter. The site author rates her a top healer and top reviver and the verdict is simple — build her. Gear for Speed and survivability; she brings no damage.
Strengths
- Her A2 removes all debuffs from every ally at once — a very wide cleanse for a Rare.
- The same skill then applies 15% Regen to the team, so she heals without spending an extra turn.
- A3 revives with 30% HP and +30% turn meter, so the revived ally acts almost immediately.
- Both key skills get cooldown reductions from books, and as a Rare she is cheap to fully book.
- Her best ratings — Faction Wars 3.5 and Chimera 3.5 — come straight from that cleanse plus revive kit.
Weaknesses
- Thin base stats: 18,165 HP, 958 DEF and only 103 SPD, so ungeared she dies before she cleanses.
- Damage is negligible (859 ATK); A1 hits off [ATK] and the 25% ATK Down is only a 20% chance.
- No shields, no damage reduction and no defensive buffs — just Regen.
- Almost no value in Hydra (2.0) and none at all in Hard mode (1.0).
Where to use
Start with Faction Wars (3.5) and Chimera (3.5) — her cleanse and revive cover the whole support role there. Next come Doom Tower (3.0), Clan Boss (3.0) and Dungeons (3.0), where she works as a second support next to your damage dealers, clearing debuffs and picking people up. Arena (2.5) is situational at best; skip her in Hydra (2.0) and Hard (1.0).
Stats and gear
Priority: Speed first, then HP and DEF, then Resistance. Targets: 200+ SPD (220–250 for Doom Tower and Faction Wars), 45,000+ HP, 2,000+ DEF and 200+ RES for high-level content. ACC and crit stats are wasted on her. The build list gives no sets — as a general rule run Speed plus Immortal or Regeneration.
Relics from the build: Golden Elixir, Demonic Effigy.
Masteries and blessings
Use the PvE setup for Dungeons, Clan Boss, Doom Tower and Faction Wars, and a separate PvP setup for Arena. Key picks from the list: Invigorated, Survival Speed, Revival Blessing, Unflinching. No blessings are listed — take defensive ones to fit the fight.
Tombs
Book A2 first: its two cooldown reductions make the cleanse and Regen come around far more often, which is the core of her value. Then take the -1 cooldown on A3 so the revive is ready every fight. A1 books come last — they only add damage and debuff chance.
Verdict
A cheap Rare support with top-tier cleanse and revive who is a must-have for Faction Wars and a solid pick for Chimera and Doom Tower. Give her Speed and survivability and she does her job perfectly.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Warden's Staff
Attacks an enemy. Has a 20% chance of placing a 25% Decrease ATK debuff for 2 turns.
Damage based on [ATK]

Watch
Removes all debuffs from all allies, then places Continuous Heal 15% on them for 2 turns.

Call to Life
Revives an ally with 30% HP and fills their Turn Meter by 30%.
PVE Masteries = Reliquary Guardian: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
Standard PVE

PVP Masteries = Reliquary Guardian: masteries for Arena (1v1, 3v3)
Reviver

Where to get
Reviews
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Question — answer
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