
Candleguard — guide
Guide: Candleguard
In short
Candleguard is a Rare Magic Attack champion from the Dwarves — a straightforward AoE nuker with a self ATK/C.RATE buff and a Weaken debuff. He doesn't shine anywhere: his only real home is Faction Wars depth. Build him for ATK%, C.RATE and SPD only if you actually keep him — the site's verdict is blunt: food.
Strengths
- Victory Cry hits all enemies for 4.25× ATK and, fully booked, has a 75% chance to place Weaken 15% for 2 turns — a real damage amplifier for the team.
- Attention buffs him with ATK +25% and C.RATE +15% for 3 turns before the AoE hit, so he needs no external setup to start hitting.
- Candlelight removes a random buff (60%) or steals one (70%) if the target carries 3+ buffs — handy against buff-stacking waves.
- Rare tomes are cheap, and Magic affinity is rarely a problem.
Weaknesses
- Low base stats even for a Rare: 1,233 ATK, 782 DEF, 15,195 HP. He folds to splash damage and needs heavy gear to hit at all.
- 94 base SPD and 10 ACC — his Weaken won't land past early content without ACC gear, which competes directly with damage stats.
- No turn meter control, no defensive utility, no scaling on his nukes.
- The author explicitly advises against PvP, and Hydra/Doom Tower sit at 1.0.
Where to use
Faction Wars (2.5) is clearly his best area — a body for Dwarves depth and a fine early AoE there. Dungeons, Clan Boss, Chimera and Hard mode (2.0) are filler tier: he can farm early waves and gets replaced fast. Hydra and Doom Tower (1.0) — skip. Arena (1.5) — no, per the author's note.
Stats and gear
Priority: ATK% → C.RATE to ~100% → C.DMG → SPD. Take ACC (~150–200) only if you genuinely rely on his Weaken. Rough 6★ targets: 3,000+ ATK, 100% C.RATE, 150%+ C.DMG, 170+ SPD.
Sets: the build list names no sets, so use standard nuker gear — Savage or Lethal for ignore-DEF, Cruel for raw ATK, Perception only when you need ACC. Listed relic: Malefic Talon.
Masteries and blessings
Go down the PvE route (dungeons / Clan Boss / Doom Tower / Faction Wars); the build highlights Pierce Defenses as the key mastery. Standard nuker offence picks follow, with a boss-oriented final tier if you ever field him on Clan Boss. No blessing is listed: on a Rare they're cheap but low-impact — take a damage one only if you actually play him.
Tomes
Book Victory Cry first: it pushes Weaken to 75% and cuts the cooldown from 4 to 3 — the biggest single upgrade, and it benefits the whole team. Then Attention for its two cooldown reductions. Candlelight last — the extra strip chance rarely justifies tomes on a hero you'll likely feed.
Verdict
Candleguard is a filler Rare with one decent debuff and nothing else — use him in Faction Wars if you must, then feed him. The food verdict is deserved.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Candleguard
Attacks an enemy. Has a 40% (60%) chance of removing a random buff. If the target has 3 or more buffs, instead has a 50% (70%) chance of stealing 1 random buff.
Damage based on [ATK] = 3.9 × [ATK]
Lvl 2 Damage +5%
Lvl 3 Damage +5%
Lvl 4 Debuff chance +10%
Lvl 5 Debuff chance +10%
Battle Cry
Attacks all enemies. Has a 50% (75%) chance of placing a 15% Weaken debuff for 2 turns.
Damage based on [ATK] = 4.25 × [ATK] AoE
Cooldown: 4 turns
Lvl 2 Damage +10%
Lvl 3 Debuff chance +10%
Lvl 4 Debuff chance +15%
Lvl 5 Cooldown -1
Attention
Places a 25% Increase ATK buff and a 15% Increase C.RATE buff on this Champion for 3 turns, then attacks all enemies.
Damage based on [ATK] = 3.9 × [ATK] AoE
Cooldown: 6 turns
Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1
Lvl 5 Cooldown -1
PVE Masteries = Candlegirl: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
PVP Masteries = Candlegirl: masteries for Arena (1v1, 3v3)
It is not recommended to use this hero in PVP
Where to get
Reviews
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Question — answer
No questions.
















