Home Hero Catalog Theresc
Theresc
Epic Dark Elves Force Attack

Theresc — guide

Gaellen Pact
VerdictLevel up
2.5/5
Speed97HP16350Defense804Attack1409
Clan Boss1.5
Hydra3
Chimera2
Arena2.5
Dungeons2
Hard dungeons1
Doom Tower2
Faction Wars2.5
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Theresc

In short

Theresc is an Epic Dark Elves Attack champion with Force affinity. What he actually brings is debuff work — stripping buffs, extending debuffs and a big AoE Resistance debuff — not damage. Build him only for Hydra and Arena, and prioritise Accuracy and Speed over raw Attack.

Strengths

  • Swift Retribution — three hits, each with a 60% chance (fully booked) to remove a random buff. Multi-hit stripping is rare on an Epic.
  • Color of Hatred — AoE at 3.9× ATK with a 75% chance to place 50% Decrease RES for 2 turns, which makes the whole team's debuffs land more reliably.
  • Double Weakness — two hits with a 45% chance to extend one random debuff on the target by 1 turn, handy for DoT and control setups.
  • Passive — deals 10% more damage to targets whose RES is lower than his ACC, so the bonus scales straight off Accuracy.
  • 16,350 base HP is decent for an Attack Epic — he doesn't fold to the first hit.

Weaknesses

  • Only 1,409 base Attack and average multipliers: he is not a damage dealer, don't expect numbers from him.
  • 97 Speed — slow, and without Speed gear he rarely takes turns.
  • Every effect is a chance (45/60/75%), not a guarantee: sometimes he neither strips nor extends.
  • Ratings in the main content are low: Clan Boss 1.5, Hard 1.0, Dungeons 2.0 — that's not his place.

Where to use

Best by far in Hydra (3.0), where buff stripping and Decrease RES matter. Then Arena (2.5) and Faction Wars (2.5), followed by Doom Tower (2.0), Chimera (2.0) and Dungeons (2.0). Skip Clan Boss (1.5) and Hard (1.0) — multipliers and role don't fit.

Stats and gear

Priority: ACC → C.RATE/C.DMG → SPD → ATK%. Rough targets: 200–250 ACC (to beat enemy RES in Hydra and Arena), C.RATE close to 100%, C.DMG 150–200%+, SPD 170–200, ATK 3,000–3,500, everything else into HP/DEF. Accuracy pays off twice here: for the debuffs and for the passive.

Sets: Savage or Lethal plus Cruel for damage; Accuracy or Perception if you can't reach ACC on substats; Speed to take turns more often. Relics from the build: Malefic Talon, Orb of Transfixion.

Masteries and blessings

From the build list: Pierce Defenses, Targetfinder (Offense) and Invigorated. Fill the rest depending on content — Hydra wants Accuracy and survivability, Arena wants Speed and damage — so take Offense for crit damage and defence penetration, and put the leftovers into Support/Defense. No blessing is specified in the build, so pick by role: a damage blessing for AoE content, or Accuracy/survivability if your ACC is short.

Tombs / Tomes

Book Color of Hatred first: level 7 gives -1 cooldown (5 → 4) plus extra debuff chance, and it's his main skill. Then Swift Retribution up to the 60% strip chance. Double Weakness last — 45% debuff extension is nice but not essential. Epic books are expensive, so only invest if you actually use him in Hydra/Arena.

Verdict

The site author says build him — with one caveat: Theresc works as a debuffer and stripper in Hydra and Arena, not as a damage dealer. Give him Accuracy and Speed and he'll do his job.

Build

Key masteries
Pierce DefensesInvigoratedTargetfinder
Relics
Malefic TalonOrb of Transfixion

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills


Double Weakness

Attacks an enemy 2 times. Each hit has a 25% (45%) chance of extending the duration of a random debuff on the target by 1 turn.
Damage based on [ATK] = 1.6 × [ATK] (2 times)
Lvl. 2 Damage +5%
Lvl. 3 Debuff chance +5%
Lvl. 4 Damage +5%
Lvl. 5 Debuff chance +5%
Lvl. 6 Debuff chance +10%
​

Swift Execution

Attacks an enemy 3 times. Each hit has a 40% (60%) chance to remove 1 random buff from the target.
Damage based on [ATK] = 1.8 × [ATK] (3 times)
Cooldown: 3 Turns
Lvl 2 Damage +10%
Lvl 3 Debuff chance: +10%
Lvl 4 Damage +10%
Lvl 5 Debuff chance: +10%

​Color of Hate
Attacks all enemies. Has a 50% (75%) chance to place a 50% Decrease RES debuff for 2 turns.
Damage based on [ATK] = 3.9 × [ATK] AoE
50% Decrease RES debuff
Cooldown: 5 Turns
Lvl 2 Damage +5%
Lvl 3 Debuff chance: +5%
Lvl 4 Damage +10%
Lvl 5 Debuff chance: +10%
Lvl 6 Debuff chance: +10%
Lvl 7 Cooldown -1
​

Perniciousness (Passive)

Deals 10% more damage to targets whose RES is lower than the hero's ACC.

PVE Masteries = Terresc: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

Nuker


General PVE


PVP Masteries = Terresc: masteries for Arena (1v1, 3v3)

Debuffer


Nuker


Where to get

Ancient Shardsmall chance
Sacred Shardhigh chance for an Epic
Events and fusionsstay tuned

Reviews

—No ratings yet

Played this hero? Tell us where he saved you, — it will help other players.

Question — answer

No questions.

Video - Guide