
Theurgist — guide
Guide: Theurgist
In short
Theurgist is a Rare Magic Support from the Knights Revenant. His only real value is the +30 Resistance aura in Faction Crypts, so he is worth fielding only to close out Knights Revenant Crypt stages. Build priority is zero: gear, masteries and Tomes belong to literally anyone else.
Strengths
- +30 Resistance aura for allies in Faction Crypts — the one reason to keep him in the roster.
- The A3 grants allies DEF +30% and ATK +25% for 2 turns — a workable early-game buff package.
- The A2 has a 75% chance to place Block Buffs for 1 turn, which can strip value from buff-reliant enemies.
- The A1 fills a random ally's Turn Meter by 10% for free while still dealing a hit.
Weaknesses
- Every skill scales off ATK and his ATK base is only 947 — no damage, and no real support kit either.
- No heal, shield, cleanse or Block Debuffs, so he covers very little of what a support slot is for.
- 103 base SPD with thin HP and DEF: in dungeons and Hard mode he dies before taking a turn.
- Block Buffs is situational — most teams want control or damage in that slot instead.
Where to use
Faction Wars (3/5) is his only justified home, mostly for the aura. Clan Boss (2/5) — an early-game budget buffer at best, before you own real supports. Doom Tower (1.5/5) — an occasional filler DEF buffer. Hydra, Chimera, Arena, dungeons and Hard mode all sit at 1/5: leave him out.
Stats and gear
If you must build him for Crypts: SPD 170–200 first, then HP and DEF for survival, and around 150 ACC so Block Buffs actually lands. Skip ATK and C.RATE — his damage stays irrelevant either way. Sets: Speed plus Perception for the accuracy; the relic listed in the build is Orb of Transfixion.
Masteries and blessings
Support tree — the build lists Invigorated and Targetfinder, so take those if he is going into Crypts. Don't spend blessings on a Rare fodder champion.
Tomes
Don't book him. The only upgrades that would ever pay off are the A3 cooldown reductions, so the DEF and ATK buff comes back faster — and even that is a waste on food.
Verdict
Food. Keep copies for ranking up and Fusion, and only invest if Knights Revenant Crypts are otherwise unwinnable.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
| Skill | Description | Level Upgrades |
![]() Ice Shards | Attacks an enemy. Fills the Turn Meter of a random ally by 10%. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Damage +5% Lvl 5 – Damage +5% |
![]() Restraining Touch | Attacks an enemy. Has a 75% chance to place Block Buffs for 1 turn. Damage based on [ATK] | Lvl 2 – Damage +5% Lvl 3 – Damage +5% Lvl 4 – Buff/Debuff chance 10% Lvl 5 – Buff/Debuff chance 15% Lvl 6 – Cooldown -1 |
![]() Rise | Places a 30% Increase DEF buff and a 25% Increase ATK buff on allies for 2 turns. | Lvl 2 – Cooldown -1 Lvl 3 – Cooldown -1 |
| Aura | Increases Ally RES in Faction Crypts by 30. |
Theurgist Raid Shadow Legends is a hero from the The Corrupted of the Knights Revenant faction. Her main role in the team is Support. Theurgist is a rather weak character in the game; she can only be used if you lack stronger heroes in your collection.
Where to get
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Question — answer
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