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Theurgist
Rare Knights Revenant Magic Support

Theurgist — guide

The Corrupted
VerdictFodder
1.5/5
Speed103HP18495Defense848Attack947
Clan Boss2
Hydra1
Chimera1
Arena1
Dungeons1
Hard dungeons1
Doom Tower1.5
Faction Wars3
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Theurgist

In short

Theurgist is a Rare Magic Support from the Knights Revenant. His only real value is the +30 Resistance aura in Faction Crypts, so he is worth fielding only to close out Knights Revenant Crypt stages. Build priority is zero: gear, masteries and Tomes belong to literally anyone else.

Strengths

  • +30 Resistance aura for allies in Faction Crypts — the one reason to keep him in the roster.
  • The A3 grants allies DEF +30% and ATK +25% for 2 turns — a workable early-game buff package.
  • The A2 has a 75% chance to place Block Buffs for 1 turn, which can strip value from buff-reliant enemies.
  • The A1 fills a random ally's Turn Meter by 10% for free while still dealing a hit.

Weaknesses

  • Every skill scales off ATK and his ATK base is only 947 — no damage, and no real support kit either.
  • No heal, shield, cleanse or Block Debuffs, so he covers very little of what a support slot is for.
  • 103 base SPD with thin HP and DEF: in dungeons and Hard mode he dies before taking a turn.
  • Block Buffs is situational — most teams want control or damage in that slot instead.

Where to use

Faction Wars (3/5) is his only justified home, mostly for the aura. Clan Boss (2/5) — an early-game budget buffer at best, before you own real supports. Doom Tower (1.5/5) — an occasional filler DEF buffer. Hydra, Chimera, Arena, dungeons and Hard mode all sit at 1/5: leave him out.

Stats and gear

If you must build him for Crypts: SPD 170–200 first, then HP and DEF for survival, and around 150 ACC so Block Buffs actually lands. Skip ATK and C.RATE — his damage stays irrelevant either way. Sets: Speed plus Perception for the accuracy; the relic listed in the build is Orb of Transfixion.

Masteries and blessings

Support tree — the build lists Invigorated and Targetfinder, so take those if he is going into Crypts. Don't spend blessings on a Rare fodder champion.

Tomes

Don't book him. The only upgrades that would ever pay off are the A3 cooldown reductions, so the DEF and ATK buff comes back faster — and even that is a waste on food.

Verdict

Food. Keep copies for ranking up and Fusion, and only invest if Knights Revenant Crypts are otherwise unwinnable.

Build

Key masteries
InvigoratedTargetfinder
Relics
Orb of Transfixion

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills
SkillDescriptionLevel Upgrades

Ice Shards

Attacks an enemy. Fills the Turn Meter of a random ally by 10%.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +5%

Restraining Touch

Attacks an enemy. Has a 75% chance to place Block Buffs for 1 turn.

Damage based on [ATK]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Buff/Debuff chance 10%
Lvl 5 – Buff/Debuff chance 15%
Lvl 6 – Cooldown -1

Rise

Places a 30% Increase DEF buff and a 25% Increase ATK buff on allies for 2 turns.Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1
AuraIncreases Ally RES in Faction Crypts by 30.

Theurgist Raid Shadow Legends is a hero from the The Corrupted of the Knights Revenant faction. Her main role in the team is Support. Theurgist is a rather weak character in the game; she can only be used if you lack stronger heroes in your collection.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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