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Tyrant Ixlimor
Legendary Demonspawn Magic HP

Tyrant Ixlimor — guide

The Corrupted
VerdictLevel up
4/5
Speed103HP21975Defense1343Attack771
Clan Boss5
Hydra4.5
Chimera3.5
Arena3.5
Dungeons3
Hard dungeons3
Doom Tower3.5
Faction Wars4
ArenaClunky auto-battle
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Tyrant Ixlimor

In short

Tyrant Ixlimor is a Legendary Magic champion of the Demons faction, tagged as an HP champion but actually scaling all his damage off DEFENSE. He is an HP Burn support with a team Shield and DEF Up, and he shines hardest in Clan Boss and Hydra. Build priority is straightforward: DEFENSE first, then Accuracy and Speed.

Strengths

  • AoE HP Burn for 3 turns at a 75% base chance (100% when booked) — near-permanent uptime for Clan Boss and Hydra.
  • Passive: enemies under HP Burn deal 10% less damage, free mitigation in long fights.
  • Servants of Hell gives the whole team a 50% Shield for 2 turns plus DEF Up 60% for 2 turns.
  • Aura: +25% ally HP in all battles, welcome on any team.
  • His A1 heals him for 25% of damage dealt, 50% against a target under HP Burn — decent self-sustain.

Weaknesses

  • The HP role is misleading: his damage is DEF-based, so newer players gear him wrong.
  • He shields but does not heal allies — he is not a replacement for a real healer.
  • Base Speed 103 is low; without Speed gear his cooldowns cycle slowly.
  • Weak in dungeons and Hard mode (3.0) — he is not a wave-clearing damage dealer.
  • Clunky on auto-battle: the Shield/DEF Up can be fired at the wrong moment.

Where to use

Clan Boss first (5.0) — his HP Burn and defensive package are exactly what long fights want. Then Hydra (4.5), Faction Wars (4.0), Arena and Doom Tower (3.5 each), Chimera (3.5). Among dungeons the build sheet points to Spider's Den and Frost Spider (Sorath). Regular dungeons and Hard mode sit at 3.0 — bring him there only for the Shield and the debuff.

Stats and gear

Stat priority: DEF → ACC → SPD → HP. Rough targets: 3500–4000+ DEF, 40–50k HP, 170–200 SPD for Clan Boss (faster for Hydra and Arena), 200–250 ACC for Clan Boss/Hydra and 300+ for hard Doom Tower. Crit Rate and Crit Damage are not needed. Sets: Defense, Accuracy, Speed, Perception; Stalwart for Clan Boss survivability; Savage only if you want to play around damage in Spider's Den.

Masteries and blessings

Defense and Support trees. Key picks: Bolstered Defense, Damage Mitigation, Unflinching, Survival Speed, Invigorated, Destructive Accuracy for the extra ACC, Buff Depletion, Nimblemiss. Blessing: Brimstone. Relics: Golden Elixir, Volcardiac Heart, Skull of Treason.

Tombs

Book River of Flame first: its last level cuts 1 turn of cooldown and pushes the HP Burn chance to 100%, which is the whole point of the champion. Then Servants of Hell (cooldown -1 on Shield and DEF Up), and Fire Fist last.

Verdict

Definitely worth building — one of the best Clan Boss and Hydra supports, and once booked with DEF gear he delivers constant HP Burn plus protection for the entire team.

Build

Artifact sets
DefenseAccuracySpeedStalwartSavagePerception
Key masteries
InvigoratedSurvival SpeedDestructive AccuracyUnflinchingNimblemissDamage MitigationBuff DepletionBolstered Defense
Blessings
Brimstone
Relics
Golden ElixirVolcardiac HeartSkull of Treason
Best in
Spider's DenSorath

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Fire Fist

Attacks an enemy. Heals by 25% of the damage dealt. If the target is under an HP Burn debuff, heals by 50% of the damage dealt.
Damage based on [DEF] = 2.5 × [DEF]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +10%

River of Flame

Attacks all enemies. Has a 75% chance to place an HP Burn debuff for 3 turns. Cooldown: 4 turns.

Damage based on [DEF] = 3.6 × [DEF] AoE

Lvl 2 – Damage +5%
Lvl 3 – Damage +10%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Debuff Chance +15%
Lvl 6 – Cooldown -1

Hellspawn

Places an Ally Protection buff of 50% on the whole team except themselves for 2 turns. Places an Increase DEF buff of 60% on the team for 2 turns. Cooldown: 4 turns.
Lvl 2 – Cooldown -1

Flame of Doom (Passive)

Enemies with HP Burn deal 10% less damage.
Increases allies' HP in all battles by 25%

Tyrant Ixlimor Raid Shadow Legends is a hero from the "The Corrupted" alliance of the "Demonspawn" faction. His main role in the team is HP. His skills apply HP Burn to enemies, giving him an advantage when dealing damage to enemies affected by it. He places a Shield and an Increase DEF buff on allies. He is recommended to use HP and DEF artifacts.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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