
Tuhanarak — guide
Guide: Tuhanarak
In short
Tuhanarak is a legendary support from the Barbarians who excels through passive cleansing, strong DEF and SPD buffs, and transferring debuffs onto enemies. She shines brightest in Hydra, Chimera, and Clan Boss, where her passive works at full capacity. Definitely worth building — she's one of the best fatalists in the game.
Strengths
- Passive cleansing — at the start of each turn, removes 1 random debuff from each ally, or 2 debuffs from allies under Regeneration. This breaks Hydra and Chimera mechanics.
- Powerful buffs — her A3 grants +60% DEF and +30% SPD to the whole team for 2 turns, greatly boosting survivability and turn cycling.
- Debuff transfer — A2 not only places Block Buffs and Decrease ATK, but also transfers 2 random debuffs from the target to all enemies.
- ACC aura — +70 ACC in all battles, making team gearing easier.
- DEF-based damage — all attacks scale from DEF, so she stays tanky while building required stats.
Weaknesses
- Low base SPD — 106, so she needs strong Speed gear to cycle turns effectively.
- Book-hungry — requires tomes for reliable debuff application and cooldown reduction.
- Regeneration dependency — her passive works twice as effectively with Regeneration, which she only provides for 1 turn via A1.
Where to use
Tuhanarak is the queen of Hydra (5.0) and Chimera (5.0), where her passive cleansing and debuff transfer decide the fight. Excellent in Clan Boss (4.5) and Faction Wars (5.0). In Arena (4.0) and Dungeons (4.0) she's useful but not top priority. In Doom Tower (4.0) she helps on difficult debuff-heavy stages.
Stats and gear
Stat priority: SPD (270+), ACC (500+ for Hydra/Chimera), DEF (4,000+), HP (60,000+), RES (optional). No need for CRIT. Sets: Speed, Divine Speed, Perception, Impulse, Righteous, Supersonic, Pinpoint, Feral. Main goal — maximize SPD and ACC for debuff application and frequent turns.
Masteries and blessings
For PvE (Hydra, CB, Doom Tower, Faction Wars) go for speed and survivability masteries: Invigorated, Survival Speed, Targetfinder, Speedy Willpower, Gathering Momentum, Damage Mitigation. For PvP consider more aggressive trees. Blessings: Brimstone (extra boss damage) or Temporal Chains (enemy slow). Relics: Orb of Transfixion, Stars of the Jiinang, Exuzar's Totem.
Tomes
Prioritize A2 for 100% debuff chance and cooldown reduction. Then A3 for lower buff cooldown. A1 can wait — the extra Decrease SPD chance is nice but not critical.
Verdict
Tuhanarak is one of the strongest supports for endgame content, especially Hydra and Chimera. If you need a champion who makes your team tanky and solves all enemy debuff problems, build her without hesitation.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Sun Kiss
Attacks an enemy. Has a 30% (50%) chance of placing a 30% Decrease SPD debuff for 2 turns. Places a 15% Continuous Heal buff on this Champion for 1 turn. Places a 15% Continuous Heal buff on the ally with the lowest HP for 1 turn.
Damage based on [DEF] = 4.1 × [DEF]
Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff chance +10%
Lvl 5 – Debuff chance +10%

Blinding Suffering
Attacks an enemy. Has a 75% (100%) chance to place a 50% Decrease ATK and Block Buffs for 2 turns. Places Debuff Spread, which transfers 2 random debuffs from the target to all enemies.
Damage based on [DEF] = 5.6 × [DEF]
Turns: 4
Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff chance: +10%
Lvl 5 – Debuff chance: +15%
Lvl 6 – Cooldown -1

Suitability
Places a 60% Increase DEF buff and a 30% Increase SPD buff on all allies for 2 turns.
Turns: 5
Lvl 2 – Cooldown -1
Lvl 3 – Cooldown -1

Sanctity (Passive)
At the start of each turn, removes a random debuff from each ally. From allies under Continuous Heal, removes 2 debuffs.
PVE Masteries = Tuganarak: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars

PVP Masteries = Tuhak the Wanderer: masteries for Arena (1v1, 3v3)

Where to get
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