
Turvold — guide
Guide: Turvold
In short
Turvold is a legendary attack champion from the Barbarians faction, one of the strongest solo damage dealers in the game. He excels in Clan Boss and Arena thanks to his ability to self-buff with Increase ATK, Increase C.RATE, and Increase SPD, then deal massive damage. Build priority is maximum Crit Damage and Attack, with Speed tuned to your team.
Strengths
- Can self-apply Increase ATK 50%, Increase C.RATE 30%, and Increase SPD 30% with his "Ancestral Power" skill.
- His "Juggernaut" skill deals colossal damage that scales with the number of buffs on him, and its cooldown resets if the target is killed.
- His default attack has a built-in chance to apply Weaken 25%, further amplifying his damage output.
- Passively increases ally ATK in Faction Wars by 42%, making him an excellent leader there.
- A top legendary champion for solo damage dealing, capable of single-handedly eliminating targets in Arena.
Weaknesses
- Low base Speed (93) requires careful speed tuning to ensure he takes a turn and gets his buffs up.
- Extremely reliant on buffs — without them his damage drops significantly, and enemy buff removal leaves him vulnerable.
- Requires many Legendary Tomes to reduce cooldowns on key skills, which can be expensive.
Where to use
Best in Clan Boss (5.0) and Arena (4.5), including Classic Arena, Tag Team Arena, and Live Arena. Excels as a solo damage dealer in these areas. Good in Hydra (4.0), Chimera (4.0), Dungeons (4.0), and Faction Wars (4.0). Usable in Doom Tower (3.5) but weak on Hard levels (2.0) and against Archon Amius.
Stats and gear
Stat priority: Crit Damage, ATK%, Speed, C.RATE. Recommended targets: ATK 5000+, C.RATE 100% (can be 70% with self-buff), Crit Damage 250%+, Speed tuned to team (usually 170-200). Accuracy is not needed unless Weaken is critical. Recommended sets: Speed, Crit Damage, Lifesteal, Savage, Cruel, Divine Speed. Lifesteal is often used for Clan Boss survivability.
Masteries and blessings
Key masteries: Offense tree with Pierce Defenses and Boss Slayer for maximum boss damage. Secondary tree in Defense or Support for survivability. Best blessings: Phantom Touch (bonus damage), Crushing Rend (ignore defense), Heavencast (single-target damage), Brimstone (for bosses), Polymorph (for Arena), Soul Reap (execution).
Tomes
Tomes are situational. Prioritize "Ancestral Power" to reduce its cooldown to 3 turns for more frequent buffs. Then "Juggernaut" to lower its cooldown to 3 turns and increase damage. The default attack can be skipped unless you need the Weaken chance.
Verdict
Turvold is a top legendary solo damage dealer who dominates in Clan Boss and Arena. If you need a champion capable of single-handedly destroying targets, he is absolutely worth building and booking.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Bone Crunch
Attacks an enemy 2 times. Has a 55% chance to place a 25% Weaken debuff for 2 turns.
Damage based on [ATK] = 3 × [ATK] (2 times)

Ancestral Strength
Places a 50% Increase ATK buff, a 30% Increase C.RATE buff and a 30% Increase SPD buff on this Champion for 2 turns. Then gets an extra turn. Cooldown: 4 turns

Juggernaut
Attacks an enemy 2 times. Damage increases according to the number of buffs on this Champion. If the target dies, resets the cooldown of this skill. CD: 5 turns
Damage based on [ATK] = 3 × [ATK] (2 times)

Turvold Raid Shadow Legends is a Champion from the Telerian League of the Barbarians faction. His main role in the team is Attack. He is good in dungeons and in the Arena. Thanks to his buffs, he deals a large amount of damage to enemies!
Where to get
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Question — answer
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