LegendaryVitrius the Anointed — guide
Legendary The Sacred OrderAlly: Telerian LeagueRole: Attack
Element: Void
Speed100
HP15855
Defense815
Attack1707
Build
Artifact sets
SavageCruelPerceptionLethalStoneskin
Key masteries
Pierce DefensesFoekillerPiercing StrikeConstant OnslaughtBloodthirsty Prowess
Blessings
Soul reapLightning cage
Relics
Malefic TalonThe Cat's GazeGorecrescent
Best in
Classic ArenaTag Team ArenaLive Arena
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Vitrius the Anointed is a Legendary champion in RAID: Shadow Legends from the The Sacred Order faction. Role: Attack, affinity: Void.
Skills
| Skill | Description | Book upgrades |
Holy Terror | Attacks 1 enemy 2 times. The first hit heals this Champion by 30% of the damage inflicted. The second hit has a 65% chance of placing a True Fear debuff for 1 turn. This debuff cannot be resisted if the first hit fully healed this Champion. If the target is a Boss, the second hit has a 65% chance of placing a 30% Decrease SPD debuff for 2 turns instead. | Level 1: Damage +10% Level 2: Damage +10% Level 3: Damage +10% Level 4: Buff/Debuff Chance +15% |
Storm of Righteousness Cooldown: 5 turns | Attacks all enemies. Before attacking, removes all Increase DEF, Ally Protection, and Strengthen buffs from all enemies. This effect cannot be resisted. If at least one buff was removed, also places a 50% Increase ATK buff and a 30% Increase C. DMG buff on this Champion for 2 turns. Will also ignore 30% of each target's DEF. Boosts this Champion's Turn Meter by 30% for each enemy alive after the attack. | Level 1: Damage +10% Level 2: Damage +10% Level 3: Cooldown -1 |
By My Hand! Cooldown: 4 turns | Attacks 1 enemy 2 times. Each hit ignores 30% of the target's DEF and destroys the enemy's MAX HP by 25% of the damage dealt. Cannot destroy a single enemy's MAX HP by more than 75%. If the target is a Boss, destroys MAX HP equal to 35% of the damage dealt. If the target has any active skills on cooldown, both hits will ignore 50% of the target's DEF instead. Ignores Shield, Unkillable, and Block Damage buffs. | Level 1: Damage +10% Level 2: Damage +10% Level 3: Cooldown -1 |
Inexorable [P] Cooldown: 4 turns | Instantly resets the cooldown on one of this Champion’s random active skills, whenever an enemy increases the cooldown of any of their skills. Grants an Extra Turn if a skill’s cooldown was reset. After granting an Extra Turn, places this skill on cooldown. Will also grant an Extra Turn if an ally, Mastery, Artifact Set, or Accessory decreases the cooldown of any of this Champion’s skills. After granting an Extra Turn, places this skill on cooldown. |
Where to get
Sacred Shardmain source
Ancient Shardvery rare chance
Void Shardonly Void affinity champions
Events and fusionsstay tuned
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Question — answer
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