
Umbral Enchantress — guide
Guide: Umbral Enchantress
In short
Umbral Enchantress is an Epic Defense champion of the Demons faction, Void affinity. Her job is to slap Provoke and Block Buffs onto the whole enemy team while she sits under Unkillable. She shines in Hydra (4.5), Faction Wars (5.0) and Arena (4.0). Build her: Speed, Accuracy, survivability, and put tomes into her without regret.
Strengths
- Third skill: AoE Provoke for 2 turns plus Unkillable on herself for 2 turns — enemies are forced to hit a target they cannot kill.
- Second skill: Block Buffs on all enemies for 3 turns — shuts down shields, buffs and healing in Hydra and Arena.
- All her damage scales off Defense (3.3x / 3.6x / 4x), so a single stat gives her both survival and damage.
- Top ratings in Faction Wars (5.0) and Hydra (4.5) — one build covers several modes at once.
- She is an Epic with legendary-level usefulness; the author calls her a top epic and a universal pick.
Weaknesses
- The Block Non-Basic Skills goes on herself for 5 turns and cannot be resisted, blocked or removed — after using her third skill her own second and third skills are locked for 5 turns.
- Base Speed 93 is slow; without Speed gear she may never get a turn.
- Debuffs are 80% base — expect misses without Accuracy and tomes.
- Ratings of 2.0 in Clan Boss, dungeons and Hard mode: that is not her content.
Where to use
Start with Hydra (4.5), where Provoke on the heads and Block Buffs carry the run. Then Faction Wars (5.0), where she is a star. Classic and Tag Team Arena (4.0) love her as an unkillable damage sponge. Bommal also appears on her list. Doom Tower (3.0) and Chimera (2.5) are optional, while Clan Boss, dungeons and Hard mode (2.0) should be handled by someone else.
Stats and gear
Priority: Speed → Accuracy → HP/DEF. Rough targets: 200–250 Speed (closer to 250 for Arena and Hydra), 250+ Accuracy (300+ for Hydra), 50–60k HP, 3000+ Defense. Crit Rate and Crit Damage are wasted — all damage comes from Defense, and her base 1354 is low, so top it up with gear and accessories. Sets: Speed, Accuracy, Life. From the build list she also runs Golden Elixir and Perched Shadow relics.
Masteries and blessings
The build uses Survival Speed, Unflinching, Expeditious Exploitation and Gathering Momentum — a setup for a provoking tank who must both survive and get turns. No blessings are listed in the build, so lean toward survivability and Speed.
Tomes
Book the third skill first: the ranks that raise the Provoke chance make it land almost every time. Then the second skill to push the Block Buffs chance up. The author's take is simple: tomes are worth it.
Verdict
Build her. A top epic, universal across modes, and every tome is an investment rather than a waste.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Scepter of Power
Attacks an enemy. The less current HP, the more damage.
Damage based on [DEF] = 3.3 × [DEF]

Sacrifice
Attacks all enemies. Has an 80% chance of placing a Block Buffs debuff for 3 turns.
Damage based on [DEF] = 3.6 × [DEF] AoE

Undying Evil
Attacks all enemies. Has an 80% chance of placing Provoke for 2 turns. Places Unkillable on itself for 2 turns. Places Block Active Skills on itself for 5 turns. Block Active Skills cannot be resisted, blocked, or removed.
Damage based on [DEF] = 4 × [DEF] AoE
Vizier is a Champion from the "The Corrupted" faction of "Demonspawn" in Raid Shadow Legends. Her main role in the team is Defense. With her skills, she places Block Buffs, Provoke, and Block Active Skills on enemies. She places Unkillable on herself. She is recommended to use HP, Accuracy, and Speed sets.
Where to get
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