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Rebellious Hound
Common Undead Hordes Magic Attack

Rebellious Hound — guide

The Corrupted
VerdictFodder
1/5
Speed94HP10740Defense573Attack914
Clan Boss1
Hydra0.5
Chimera0.5
Arena1
Dungeons1
Hard dungeons0.5
Doom Tower0.5
Faction Wars1
Food Preliminary rating based on the champion’s skills. Will be refined with testing.
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Rebellious Hound

In short

Rebellious Hound is a Common Attack champion from the Undead Hordes with Magic affinity. He is a starter unit: low stats, negligible damage and no team buffs or debuffs beyond a 5% Poison. Build priority is none — he is food, meaning fodder for levelling better champions.

Strengths

  • Skill 1, «Укус в шею» (neck bite), ignores Shield and Block Damage, and ignores DEF on a critical hit — early on that can punch through shields.
  • Skill 2 places a 5% Poison for 2 turns, his only debuff.
  • Skill 2 damage scales off his own DEF, which is unusual for an Attack champion.
  • Common rarity: duplicates drop often, so skill upgrades are free.

Weaknesses

  • Only 914 ATK and 50% C.DMG at 6★ — the damage is basically absent.
  • 94 SPD means he acts late, and a 5% Poison over two turns changes nothing.
  • 573 DEF while Skill 2 scales off DEF keeps that hit tiny.
  • 0 ACC in the base kit and no utility for the team — in Hydra and Chimera he just eats a slot.

Where to use

His best use is Faction Wars crypts, and even there only as a temporary filler in an early Undead Hordes team until a real champion shows up. Arena and dungeons are viable only in the first stages of Campaign. Do not bring him to Clan Boss, Hydra, Chimera, Hard mode or Doom Tower — the ratings there are 0.5–1.0 because he offers neither damage nor utility.

Stats and gear

There is no recommended build list for him, and he does not deserve gear. If you truly must fill a slot: SPD first (around 170+), then ACC (100–150 so the Poison actually lands), then HP and DEF to survive to his turn. 100% C.RATE only matters for the DEF-ignore on Skill 1, which is pointless on his base stats. Sets: Speed and Perception, from the cheapest spare pieces you have.

Masteries and blessings

Do not spend Scrolls on him — they cost more than he returns. If you absolutely need a Faction Wars filler, take the Offense tree for speed and support nodes, but that is wasted resources. Skip blessings too: he has neither the damage nor the utility to justify them.

Tomes

Common champions do not use Tomes — their skills level up from duplicates of the same champion. Never spend Tomes (even the basic ones) on him; Epic and Legendary champions need them.

Verdict

Food. Feed him to level up useful champions or use him for your very first Faction Wars steps, and put no resources into him.

Skills

Neck Bite

Attacks an enemy. Ignores Shield and Block Damage. On a critical hit, ignores DEF.
    Level 2 – Damage +5%.
    Level 3 – Damage +5%.
    Level 4 – Damage +5%.
    Level 5 – Damage +5%.

Poisonous Bite

Attacks an enemy. Places a 5% Poison debuff for 2 turns. Damage increases based on the Champion's DEF.
    Level 2 – Damage +5%.
    Level 3 – Damage +5%.
    Level 4 – Damage +10%.
    Level 5 – Cooldown -1.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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