
Wuzgar — guide
Guide: Wuzgar
In short
Wuzgar is an Epic HP support from the Ogryn Tribes with Spirit affinity. He heals the team, places shields and reflect damage, and his passive sustains his own HP. He shines best in Faction Wars and Clan Boss where survival and consistent healing matter.
Build priority: stack HP, speed, and defense; invest books to reduce cooldowns.
Strengths
- Very high base HP (20,640) boosts both his heals and shields.
- A1 attacks 4 times, each hit healing the lowest HP ally by 2% of his max HP.
- A2 heals the team for 10% of his max HP and places a 2-turn Counterattack on himself.
- A3 applies a Shield equal to 20% of his max HP and 30% Reflect Damage to the whole team for 2 turns.
- Passive restores 30% of any heal he does back to himself, giving excellent self-sustain.
Weaknesses
- Low base speed (105) means he needs speed gear to cycle abilities.
- No debuffs or crowd control, only protection and healing.
- Long cooldowns without books (6 turns), but they drop to 3 with books.
- Poor for Doom Tower (2.0) and average for Chimera (2.5).
Where to use
He is strongest in Ogryn Tribes Faction Wars (4.0) and Clan Boss (3.5), where his healing and shields keep the team alive. In Classic Arena, Live Arena, Fire Knight's Castle, Tainted Fyro, dungeons and Hydra he is situational (3.0). Doom Tower and Chimera are not his content.
Stats and gear
Priority: HP% on gloves, chest, boots; then Speed (170+), DEF%, RES. Aim for HP 80,000+, DEF 3,000+, SPD 180–200, RES 150+.
Recommended sets: Retaliation (counterattack), Curing (increased healing), Regeneration (continuous heal), Relentless (extra turn chance), Immortal (heals each turn). Strong combos: Retaliation + Curing or Regeneration + Immortal.
Masteries and blessings
Use Support and Defense trees for PvE: key masteries include Blessed Heal, Survival Speed, Revival Blessing, Heal 'N' Go, and Revival's Boon. In arena, focus on survival and speed.
Blessings: Miracle Heal for extra healing or Cruelty for defense reduction in long fights. Relics: Harp of Kasbiel or Perched Shadow.
Tomes
Book A2 (Shaman's Gift) and A3 (Fanged Protection) first to reduce their cooldowns from 6 to 3 turns. Afterwards, A1 can be booked for extra healing (+5% per level). Without books he is much slower, so prioritize A2 and A3.
Verdict
Wuzgar is a solid Epic HP support for Faction Wars and Clan Boss, but not versatile. Build him with HP, speed, and defense, book his A2 and A3, and he becomes a reliable tank-healer.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Restoration
Attacks an enemy 4 times. Each hit heals the ally with the lowest HP by 2% of their own MAX HP.
Damage based on [HP] = 0.07 × [HP]
Heals the team
Lvl 2 - Heal +5%
Lvl 3 - Heal +5%
Lvl 4 - Heal +5%
Lvl 5 - Heal +5%
Shaman's Gift
Heals the team by 10% of their MAX HP and places a Counterattack buff on this Champion for 2 turns.
Heals the team
Counterattack
Cooldown Turns: 6
Level 2 - Cooldown -1
Level 3 - Cooldown -1
Level 4 - Cooldown -1
Fanged Defense
Places a 30% Reflect Damage buff and a Shield buff equal to 20% of this champion's MAX HP on all allies for 2 turns.
30% Reflect Damage
Shield
Cooldown: 6
Level 2 - Cooldown -1
Level 3 - Cooldown -1
Level 4 - Cooldown -1
Ogryn's Life (Passive)
When healing themselves or an ally, restores their decreased MAX HP. The amount of HP restored is equal to 30% of the healing.
PVE Masteries = Wuzgar: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PVE

Tank

PVP Masteries = Vuzgar: Arena masteries (1v1, 3v3)
Arena

Gifts
Late game
Wonderful Healing

Late Game
Cruelty

Tank
Cruelty

Where to get
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Question — answer
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