
Juliana — guide
Guide: Juliana
In short
Juliana is an Epic Magic Attack champion of the Sacred Order. Her home is the Clan Boss: a two-hit A1 that fills her Turn Meter on every crit, Poison from her A2 and HP Burn from her A3 make her a solid single-target damage dealer. Build priority: 100% Critical Rate first, then Accuracy, Speed and Attack.
Strengths
- Dance with Death hits twice and each crit fills her Turn Meter by 10% — against the Clan Boss she barely stops cycling turns.
- Relentless Ally gives her a 30% Critical Rate buff, attacks twice and places a 5% Poison for 3 turns on crits — steady DoT damage.
- With Romero in the team, Relentless Ally ignores 50% of the target's DEF — a real damage jump.
- Fire of Purification strips a random buff and has a 75% chance to place HP Burn for 3 turns.
- Aura: +20% Ally Critical Rate in Arena.
Weaknesses
- Low base stats: 1,398 ATK and 103 SPD — gear must fix both damage and turn cycle.
- Strictly single-target; waves, packs and Hydra are not her content.
- Without capped Critical Rate and stacked Accuracy there is no Poison and no Turn Meter boost — the kit falls apart.
- Weak ratings in Hard modes, Doom Tower and Hydra.
Where to use
Clan Boss first (4/5) — that is where she performs. Then Faction Wars (3.5/5), where the Sacred Order needs damage. Dungeons and Chimera are average (3/5); Arena (2.5/5) mainly for her aura. Hydra, Hard content and Doom Tower (2/5) should be handled by other champions.
Stats and gear
Targets: Critical Rate 100%, Accuracy 200+ (250+ for higher Clan Boss difficulties), Speed 170–200, the rest into ATK% and Critical Damage. Sets from the author's list: Critical Rate (2 pieces to cap the stat), Accuracy, Speed, Lifesteal for Clan Boss survivability, plus Divine Speed and Perception as alternatives. Relics: Irethi Coronet, Arachnelixir.
Masteries and blessings
Offense tree: Pierce Defenses, Pouncing Strike, Boss Slayer — all about boss damage and cutting through DEF. Fill the rest with standard single-target damage and survivability masteries. Blessing: Phantom touch for extra proc damage.
Tomes
The author is blunt: no books. Upgrades only add damage to A1/A2 and HP Burn chance on A3, while her actual job — Poison, buff strip and Turn Meter cycling — works out of the box. Save tomes for other champions.
Verdict
Worth building, but narrowly — as a Clan Boss damage dealer and Faction Wars pick, ideally paired with Romero and with Critical Rate capped. She will never be an all-rounder.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Dance with Death
Attacks an enemy 2 times. Each critical hit fills the Turn Meter of this Champion by 10%.
Damage based on [ATK]

Merciless Ally
Places a 30% Increase C.RATE buff on this Champion, then attacks an enemy 2 times. On a critical hit, places a 5% Poison debuff on the target for 3 turns. If Romero is on the team, ignores 50% of the target's DEF.
Damage based on [ATK]

Purifying Fire
Attacks an enemy, removes a random buff from the target. Has a 75% chance of placing an HP Burn debuff for 3 turns.
Damage based on [ATK]

Increases Ally C.RATE in Arena battles by 20%
Juliana Raid Shadow Legends is a Champion from the Telerian League faction of The Sacred Order. Her primary role in the team is Attack. The Champion is excellent for battles against the Clan Boss. Additionally, her skill Ruthless Ally becomes stronger when Romero is on the team. She benefits from Lifesteal and Speed sets.
Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.

















