
Justiciar — guide
Guide: Justiciar
In short
Justiciar is a Rare Defense champion of the Sacred Order, Void affinity, whose whole kit is about soaking a few hits and provoking. His ratings sit at 1.0–1.5 in every area, so the house verdict is blunt: vault, he is a fusion component for Razen. Don't build him for content.
Strengths
- Tenacity (passive): when he takes a critical hit he counterattacks with his default skill and strips 1 turn of buffs from the attacker — occasionally annoying in Faction Wars.
- +19% Ally DEF aura in Faction Crypts — the only real reason to field him.
- Spirit's Resolve (A1) stacks +3% DEF on himself per hit, up to 10 times per round, so he does get slightly tougher in long fights.
- Reckless Blow (A2) brings a 1-turn Provoke — light crowd control.
Weaknesses
- Weak base stats: 93 SPD and 1,134 DEF, he simply isn't a real tank.
- The Provoke is a 50% coin flip and only lasts 1 turn.
- Damage scales from ATK + DEF while his ATK is 914 — he hits for almost nothing.
- Every content rating is 1.0, so gear, Tomes and scrolls are wasted on him.
Where to use
Faction Crypts first (for the DEF aura), then maybe very early Arena or starter dungeons when you have no better tank. In Clan Boss, Hydra, Chimera, Hard mode and Doom Tower he rates 1.0 — skip those.
Stats and gear
Priority: DEF → HP → SPD. Rough targets: 2,500–3,000 DEF, 40–50k HP, 150–170 SPD; ACC 100–150 only if you actually want the Provoke to land in Faction Wars. Sets: Defense, HP, Speed, Accuracy if the Provoke matters. Skip C.RATE and C.DMG entirely.
Masteries and blessings
The build list flags In For The Kill (Offense tree, tier 6) — an odd pick for a Defense champion, where you'd normally go Defense and Support trees, and not worth the scrolls on a vault Rare. Relic from the list: Molten Deathbell. Skip blessings.
Tombs
Nothing mandatory. If you do keep him in Faction Crypts, the only books worth it are in Reckless Blow: +5%/+10%/+10% debuff chance and −1 cooldown. Otherwise save your Rare Tomes.
Verdict
Vault — keep one copy for the Razen fusion and spend nothing else on him.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Fortitude of Spirit
Attacks an enemy. The Champion increases their DEF by 3% (up to 10 times per round).
Damage based on [ATK] [DEF]

Careless Strike
Attacks an enemy. Each hit has a 50% chance of placing a Provoke debuff for 1 turn.
Damage based on [DEF] [ATK]

Perseverance (Passive)
When this Champion receives a critical hit, they counterattack with their default skill and decrease the duration of the attacker's buffs by 1 turn.
Damage based on [ATK]

Increases Ally DEF in Faction Crypts by 19%
Justiciar Raid Shadow Legends is a hero from the Telerian League of the The Sacred Order faction. His main role in the team is Defense. His skills allow him to increase his Defense, apply Taunt to the enemy, and counterattack. Artifacts for Defense and HP will suit him.
Where to get
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Question — answer
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