
Zavia — guide
Guide: Zavia
In short
Zavia is a Legendary Attack champion of the Dark Elves with Force affinity, and her whole kit is Poison plus boss damage. She brings three-hit single-target poison, a double-hit AoE poison and a huge AoE finisher that detonates every Poison stack on the target. She shines on Clan Boss and in the Arena; build priority is Accuracy and Speed first, then crit.
Strengths
- A real poison engine: her A1 hits 3 times with a 40% chance to place a 5% Poison for 2 turns, and her AoE hits everything twice at 50%.
- Her finisher is a 4.1× ATK AoE that instantly deals damage from all Poison debuffs on the target and blocks revival of anything it kills (poison damage is halved against bosses).
- 33% Ally Attack aura in all battles — useful from campaign to Clan Boss.
- With Belanor in the team she gains a Debuff Spread that copies 4 random debuffs from the target onto all enemies.
- Solid 4.0 overall and 4.5 on Clan Boss: a generalist you can leave in your core team.
Weaknesses
- The signature Debuff Spread is locked behind Belanor, so half her trick needs a partner.
- Poison is only 5% per stack — the finisher needs free debuff slots and a team built around poison.
- Weak on Hydra (2.5) and only average in dungeons and on higher difficulties (3.0).
- Fragile base stats: 1,586 ATK and 749 DEF, so she drops fast without shields or healing.
Where to use
Clan Boss (4.5) is home: poisons ticking every turn plus the finisher to close it out. Arena (4.0) suits her as an AoE nuker with the no-revive bonus on top. Chimera (3.5), Doom Tower (3.5) and Faction Wars (3.5) are comfortable but not spectacular. Dungeons (3.0): Spider's Den, Dragon's Lair and Ice Golem's Peak fall to her poisons, but not with her as the only damage dealer. Leave Hydra (2.5) to someone else.
Stats and gear
Priority: Accuracy, then Speed, then crit. Rough targets: 200–250+ ACC (Clan Boss and high levels), 170–200 SPD, 100% C.RATE, 150–200%+ C.DMG, the rest into ATK. Sets: Offense, Accuracy, Crit Damage, Savage, Cruel, Perception — for Clan Boss two Accuracy sets plus Perception work well, for Arena go Savage plus Crit Damage.
Masteries and blessings
Trees: Offense plus Support for boss damage — Pierce Defenses, Pouncing Strike, Gathering Momentum, Boss Slayer, with Expeditious Exploitation for tempo. Blessings: Crushing Rend as the main pick for Clan Boss and Arena, Lethal Dose, Heavencast. Relics: Irethi Coronet, Preserved Aberration, Arachnelixir, Perched Shadow.
Tomes
Book her finisher first: it carries +5/+5/+10% damage, so it is the real nuke. Then the AoE poison skill, where books raise the bonus/debuff chance and therefore poison consistency. Finish the A1 last — it already does its job.
Verdict
Zavia is a legendary worth building: a top poisoner for Clan Boss and a strong AoE nuker for Arena. She loses some value without Belanor, but she delivers anyway.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Slaughter
Damage based on [ATK] = 1.1 × [ATK] (3 times)

Poison Rain
Damage based on [ATK] = 2 × [ATK] (2 times) AoE

Catalyst
Damage based on [ATK] = 4.1 × [ATK] AoE

Ill-Fated Ally
Damage based on [ATK]

Zavia Raid Shadow Legends is a Champion from the "The Corrupted" faction of the "Dark Elves" faction. Her main role in the team is Attack. Campaign, Arena, Clan Boss, dungeons – Zavia is one of the strongest universal Champions in the game.
Auto-Battle Features
On Clan Boss always uses A1
Where to get
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Question — answer
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