
Conquerer — guide
Guide: Conquerer
In short
Conquerer is a Rare Attack champion from the Banner Lords, Spirit affinity — an early-game damage dealer with a two-hit A1, a buff strip and Block Revive on kill. The 1.5/5 overall and the 1.0s across most content say it plainly: he is vault or fusion material, and only Chimera (2.0) and Faction Wars (1.5) give any reason to pull him off the bench.
Strengths
- Quick Strike hits twice — fine early damage plus two chances to proc on-hit effects.
- Shear removes 2 random buffs: buff removal is uncommon on a Rare, and it does not need Accuracy to land.
- Certain Death places Block Revive if the target dies — occasionally useful versus revive comps in low-tier Arena and Faction Wars.
- Aura: +18% Ally Attack in all battles — a small but free damage boost for the team.
Weaknesses
- Only 1,421 base Attack — low for an Attack-role champion, so his damage falls off fast.
- Squishy: 12,225 HP and 793 DEF means he folds to almost anything in mid-game.
- No utility beyond Block Revive: no debuffs, no turn meter, no shields or heals.
- Rated 1.0 in Clan Boss, Hydra, dungeons, Doom Tower and Arena — that is his real level.
Where to use
Best case is Chimera (2.0), and mostly as a filler body when your roster is thin. Next is Faction Wars (1.5) — Banner Lords have few buff strippers, so he can hold a slot there. Everywhere else it is a flat 1.0: Clan Boss, Hydra, Arena, dungeons, Doom Tower, hard mode — leave him out. His honest home is early campaign and easy farming on a fresh account.
Stats and gear
Priority: SPD > ATK% > C.RATE (to about 100%) > C.DMG. Accuracy is not needed — buff removal is not resisted by Accuracy, only broken by weak hits on bad affinity. Rough targets if you bother: SPD 170–190, ATK 2,500–3,000, C.RATE 100%, C.DMG 120%+. Sets: Speed, Attack, or Savage / Cruel from spare pieces. Do not regear your main team around him.
Masteries and blessings
The only listed mastery is Pierce Defenses from the offense tree — take it along with Heart of Glory, Bring It Down and Whirlwind of Death if scrolls are already spent there. Do not buy scrolls for him specifically. No blessing list is given, so skip blessing essence on a vault champion. Relic: Malefic Talon.
Tombs
Book Shear first: levels 4 and 5 each cut a turn of cooldown on your only buff strip, which is the one thing that could make him useful. Certain Death cooldown comes next if you actually run him in Arena. Honestly — do not put books into a fusion Rare.
Verdict
Vault (fusion). A decent beginner attacker who is outclassed within a week; keep one copy for fusion and feed the rest.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Quick Strike
The Champion attacks 2 times.
Damage based on [ATK]

Cut Down
Attacks an enemy. Removes 2 random buffs from them.
Damage based on [ATK]

Certain Death
Attacks an enemy. If the target dies, places a Block Revive debuff.
Damage based on [ATK]
Increases allies' Attack in all battles by 18%
Conqueror Raid Shadow Legends is a hero from the Telerian League of the Banner Lords faction. His main role in the team is Attack. An excellent attacking hero in the early stages of the game. He deals good damage and can remove strong buffs from enemies.
Where to get
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Question — answer
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