
Metalshaper — guide
Guide: Metalshaper
In short
Metalshaper is a Rare Support from the Lizardmen faction with a DEF aura for Faction Crypts. His kit is a team-wide Shield, a single-target debuff cleanse with a heal and DEF up — fine early and in Faction Wars, but he does not scale. Build HP/DEF/SPD and treat him as Faction Crypts filler or fusion material.
Strengths
- Tempered Steel puts a Shield on all allies for 2 turns, and shield strength scales with his level — real protection in early content.
- Salvation removes all debuffs from the ally with the most damage taken, heals for 20% of his MAX HP and adds a 25% DEF buff for 3 turns.
- Aura: +15% Ally DEF in Faction Crypts — a free boost for the whole Lizardmen team.
- Transfer (A1) hits off DEF and has a 30% chance to steal a random buff, sometimes stripping a Shield or an ATK up.
- Rare rarity: cheap to ascend and easy to book.
Weaknesses
- 90 SPD at 6★ — very slow, so the Shield and heal come too rarely.
- Cleanse and heal are single-target only; there is no team cleanse.
- Long cooldowns, and 1,079 base DEF is low for a DEF-scaling kit.
- Buff steal sits at 30% (40% booked) — never plan around it.
Where to use
Faction Crypts (Lizardmen, 2.0/5) is his home: aura, Shield and cleanse make him a decent second support there. Next come Dungeons, Doom Tower and Chimera (2.0/5) early on, plus Clan Boss (2.0/5) only as a beginner shield bot. Arena (1.5/5) is weak, and Hydra and Hard mode (1.0/5) are off-limits — those need mass cleansing and speed.
Stats and gear
Priority: HP → DEF → SPD. Rough targets: 40–50k HP, 2,000+ DEF, 170–200 SPD, and around 150 ACC if you want the A1 buff steal to land more often. No crit stats needed.
Sets: basic Speed, HP and DEF sets are fine. Gloves HP% or DEF%, chest HP%/DEF%, boots SPD. Relics listed in the build: Golden Elixir and Orb of Transfixion.
Masteries and blessings
Main tree is Support: Invigorated, Survival Speed, Targetfinder; dip into Defense for Unflinching. No blessing is listed in the build — on a champion this tier it is not a priority, so take something defensive if you insist.
Tomes
Book Salvation first: rank 4 gives -1 cooldown plus extra healing, the biggest jump. Then Tempered Steel to rank 5 for -1 cooldown on the Shield. Leave the A1 for last — it only adds damage numbers and steal chance.
Verdict
Vault: keep him as fusion fodder and a Faction Crypts body, but he will not grow with your account.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Transfer
Damage based on [DEF]

Tempered Steel

Rescue

Iron Lizard is a champion from the "Gaellen Pact" faction of the "Lizardmen" alliance. His main role in the team is Support. With his skills, he steals buffs from enemies, places a shield on allies, heals them, and increases their defense. He is suited to artifacts for HP and defense.
Where to get
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Question — answer
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