Home Hero Catalog Harvest Jack
Harvest Jack
Legendary Undead Hordes Spirit HP

Harvest Jack — guide

The Corrupted
VerdictLevel up
4/5
Speed102HP26925Defense925Attack859
Clan Boss2.5
Hydra4
Chimera3.5
Arena4
Dungeons3
Hard dungeons3
Doom Tower2.5
Faction Wars4
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Harvest Jack

In short

Harvest Jack is a Legendary HP-type from the Undead Hordes (Spirit), a mass debuffer built around Fear and buff stealing. He shines in Arena, Hydra and Faction Wars, where his A3 and passive wreck the enemy's buffs. Build him for HP and Accuracy first: his HP stat drives both his damage and his survivability.

Strengths

  • Lord of Horror is a mass True Fear plus Decrease SPD 30% and a 15% turn-meter cut — control and tempo break in one button.
  • Harvest of Fear steals buffs, and once there is nothing left to steal it lands Fear at up to a 100% chance.
  • Dreams from Ashes puts Block Buffs on Feared targets and swaps Increase ATK into Decrease ATK 50%, and Regeneration into Poison 5%.
  • Grim Grin reduces the duration of all buffs on any enemy who hits him by 1 turn — brutal against shields and defensive buffs.
  • Very high base HP (26,925), so one stat carries both damage and bulk.

Weaknesses

  • Slow at 102 SPD with only 20 base Accuracy — he needs a lot of gear to land control.
  • Weak single-target damage; against Clan Boss and fat bosses he is close to dead weight.
  • Dreams from Ashes loses half its value if the target is not already Feared.
  • Control lasts only 1 turn and folds to resistance, especially in Dungeons and Doom Tower.

Where to use

Arena (4.0), Hydra (4.0) and Faction Wars (4.0) first — that is where his mass control and buff stealing pay off most. Chimera (3.5) is fine too. In Dungeons and on hard stages (3.0) he is a support debuffer, not your damage. Skip him for Clan Boss (2.5) and Doom Tower (2.5): bosses either resist him or outlast him.

Stats and gear

Priority: HP → Accuracy → Speed → DEF/RES. Rough targets: 60–80k HP, 250–350 Accuracy for Arena and Hydra, 180–220 Speed, the rest into defence. Do not chase C.RATE or C.DMG — his damage scales off HP. Sets: Accuracy, Speed, Lifesteal, Cruel, Immortal, Perception.

Masteries and blessings

From the author's list: In For The Kill, Invigorated, Targetfinder, Gathering Momentum. Spend the rest on Accuracy, HP and survivability nodes so he actually lives to cycle his cooldowns. Blessings: Brimstone, Polymorph, Temporal Chains. Relics: Molten Deathbell, Orb of Transfixion, Wand of Submission.

Tombs

Books go into Lord of Horror first: it gains +10/+15% debuff chance and −1 cooldown, which is what makes the skill reliable. Second, Dreams from Ashes for the −1 cooldown. Harvest of Fear gains almost nothing from books — leave it for last.

Verdict

A solid control Legendary for Arena, Hydra and Faction Wars, but not a universal pick. The author's verdict: build him.

Build

Artifact sets
AccuracySpeedLifestealCruelImmortalPerception
Key masteries
In For The KillInvigoratedTargetfinderGathering Momentum
Blessings
BrimstonePolymorphTemporal chains
Relics
Molten DeathbellOrb of TransfixionWand of Submission

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Skills

Skills

Harvest of Fear

Attacks an enemy 3 times. Each hit has a 25% chance to steal 1 random buff from the target. If the target has no buffs, each hit has a 25% chance of placing a Fear debuff for 1 turn. This chance increases to 100% if all buffs were stolen from the target.

Damage based on [HP] = 0.06 × [HP] (3 times)

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff chance +5%
Lvl 5 – Debuff chance +5%

Dreams of Ash

Attacks all enemies. Places a Block Buffs debuff for 2 turns on targets under a Fear debuff.
If the target is under an Increase ATK buff, removes it and replaces it with a 50% Decrease ATK debuff for 2 turns.
If the target is under a Continuous Heal buff, removes it and replaces it with a 5% Poison debuff for 2 turns. The number of Poison debuffs placed equals the number of Continuous Heal buffs removed.

Damage based on [HP] = 0.16 × [HP]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Damage +5%
Lvl 5 – Damage +5%
Lvl 6 – Cooldown -1

Lord of Terror

Attacks all enemies. Has a 75% chance of applying True Fear for 1 turn.
If True Fear is applied, also applies a 30% Decrease SPD debuff for 2 turns and reduces the target's Turn Meter by 15%. If True Fear is not applied, has a 75% chance of applying Sleep for 1 turn.

Damage based on [HP] = 0.2 × [HP]

Lvl 2 – Damage +5%
Lvl 3 – Damage +5%
Lvl 4 – Debuff Chance +10%
Lvl 5 – Debuff Chance +15%
Lvl 6 – Cooldown -1

Sinister Grin (Passive)

When hit, decreases the duration of all buffs on the attacking enemy by 1 turn.

Reaper in Raid Shadow Legends is a hero from the 'The Corrupted' alliance of the 'Undead Hordes' faction. His main role in the team is HP. This hero, under certain conditions, is capable of placing Fear, Poison, and various debuffs on enemies, such as Decrease ATK and Decrease SPD. He can also put enemies to Sleep. He is recommended to use HP, Retaliation, and Speed sets.

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

Reviews

—No ratings yet

Played this hero? Tell us where he saved you, — it will help other players.

Question — answer

No questions.

Video - Guide