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Alice the Wanderer - Guide, Masteries, GearLegendary

Alice the Wanderer — guide

Legendary The Sacred OrderAlly: Telerian LeagueRole: Attack Element: Magic
Speed99
HP16020
Defense1068
Attack1443
Author: RAID GURU Editorial Updated: 21.10.2026 Reading: ~2 min 0 reviews

Build

Artifact sets
SavageCruelPerceptionLethalStoneskinMerciless
Key masteries
Pierce DefensesFoekillerPiercing StrikeConstant OnslaughtBloodthirsty Prowess
Blessings
Phantom touchCrushing rendBrimstoneSoul reapTemporal chains
Relics
Malefic TalonThe Cat's GazeGorecrescent
Best in
Classic ArenaTag Team ArenaFire Knight's CastleIragothLive Arena

The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.

Guide and skills

Alice the Wonder — a Legendary champion in RAID: Shadow Legends from the Sacred Order faction (Telerian League), role — Attack, affinity — Magic.

Skills

SkillDescriptionLevel Upgrades

Sharp Sword

Attacks an enemy 2 times.
If any of the target's active skills are on cooldown, deals an extra hit.
Each hit has an 80% (100%) chance of decreasing the duration of a random buff on the target by 1 turn.
Damage based on [ATK] = 1.7 × [ATK] (2 times)

Effects: Decreases buff duration

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Chance to reduce: +10%
Lvl 5 Chance to reduce: +10%

Temporary Cyclone

Cooldown: 4 turns

Attacks all enemies.
Has a 75% (100%) chance to increase the cooldown of all enemy skills by 2 turns.
Also has a 75% (100%) chance to decrease each target's Turn Meter by 15%. If at least one of the target's skills had its cooldown increased to the maximum, decreases their Turn Meter by 30%.
Damage based on [ATK] = 4.2 × [ATK] AoE

Effects: Extends skill cooldowns, Decreases Turn Meter

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Debuff chance: +10%
Lvl 5 Debuff chance: +15%
Lvl 6 Cooldown -1

Queen Slayer

Cooldown: 4 turns

Attacks an enemy. Ignores 20% of the target's DEF.
If the initial target dies, also attacks the enemy with the lowest HP. Also ignores 20% of the target's DEF.
Damage based on [ATK] = 5 × [ATK]

Effects: Ignores DEF

Lvl 2 Damage +10%
Lvl 3 Damage +10%
Lvl 4 Cooldown -1

Tick-Tock [P]

Cooldown: 3 turns

Passive Effect Each time this Champion attacks, deals 3% more damage for each remaining turn of the enemy's skill cooldowns. The extra damage is calculated individually for each target.
Active Effect If the target dies, resets the cooldown of one of this Champion's skills. Available once per skill.

Effects: Reduces skill cooldowns

AuraIncreases allies' Attack in all battles by 30%

Where to get

Sacred Shardmain source
Ancient Shardvery rare chance
Events and fusionsstay tuned

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Question — answer

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Video - Guide