
Big ‘Un — guide
Guide: Big ‘Un
In short
Big Un is a Legendary Attack champion from the Ogryn Tribes with Magic affinity. He shines in the Arena and Faction Wars: AoE hits, a stun, Decrease ACC and turn-meter reduction make him an aggressive nuker-controller. Worth building — prioritise C.RATE, SPD and ACC, and put your tomes into the A3 and A2 first.
Strengths
- A1 hits all enemies again on a critical hit — with 100% C.RATE that is a free AoE follow-up every turn.
- A2: AoE at 3.6× ATK, 30% chance of a 1-turn Stun plus 50% chance of 50% Decrease ACC for 2 turns, on only a 3-turn cooldown.
- A3: two AoE hits, 25% turn-meter reduction and a 30% chance of 30% Decrease SPD for 2 turns.
- Aura: +90 ACC to allies in Dungeons — saves gear on the whole team.
- 63% base C.DMG means he scales into big numbers fast.
Weaknesses
- 104 base SPD and 10 base ACC — both have to come entirely from gear.
- Squishy: 837 DEF and modest HP, so focused damage folds him in one turn.
- Debuff chances are low (30% Stun, 30% Decrease SPD), so control is unreliable without Sniper.
- Poor single-target damage: Clan Boss and Chimera are not his content.
Where to use
Best in the Arena and Faction Wars (3.5 each): his AoE, Stun and Decrease ACC win the exchange there. Hydra (3.0) benefits from the turn-meter cut and debuffs. Dungeons, Hard mode and Doom Tower (3.0 each) are workable, and the aura helps the team. Clan Boss and Chimera (2.0 each) — skip, he has no single-target output.
Stats and gear
Targets: 100% C.RATE, 200%+ C.DMG, 3500–4000+ ATK, 190–220 SPD (tune to your Arena speed line) and 200–250 ACC or the debuffs simply miss. C.DMG gloves, ATK% chest, SPD boots, ACC or ATK banner. Sets: Attack, Speed, Critical Damage.
Masteries and blessings
Offense tree: Pierce Defenses and Boss Slayer. In Support, take Sniper and a debuff-extension mastery to make the Stun and Decrease ACC stick. Relics from the build: Malefic Talon, Irethi Coronet, The Cat's Gaze. For blessings, take damage, e.g. Phantom Touch or Cruelty.
Roges
Book the A3 first: levels 4 and 5 each cut 1 turn of cooldown, dropping it from 7 to 5 — that is his main Arena argument. Then the A2 for +20% debuff chance. Leave the A1 for last, it is pure damage.
Verdict
A solid Arena nuker and a useful Faction Wars piece, but he wants full books and good gear. Build him if you need AoE control, not boss damage.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills

Cleave
Damage based on [ATK] = 2.5 × [ATK]

Sharp Dash
Damage based on [ATK] = 3.6 × [ATK] AoE

Liquid Magma
[ATK] = 1.9 × [ATK]

Big Un Raid Shadow Legends is a hero from the "Gaellen Pact" union of the "Ogryn Tribes" faction. His main role in the team is Attack. This hero is great for clearing the Campaign and in an attack position in the Arena. With his abilities, he applies various debuffs and stuns enemies. Attack and Speed sets suit him.
Where to get
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Question — answer
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