
Dirandil — guide
Guide: Dirandil
In short
Dirandil is an epic Attack champion from the Dark Elves, designed for Arena and Faction Wars. His main strengths are ignoring defense and freezing enemies, but he struggles in most PvE content. The site author recommends vaulting him for fusion.
Strengths
- Powerful single-target nuke with 50% DEF ignore (A3) and Perfect Veil on crit.
- AoE attack (A2) ignores 15% DEF and boosts Turn Meter by 10% per critical hit.
- Basic skill (A1) has up to 30% chance to place Freeze on crit — useful against Bommal.
- Aura grants +15% Accuracy to all allies in all battles.
- Strong damage multipliers (3.9 and 5.8 ATK).
Weaknesses
- Low base Speed (98) and mediocre defenses — easy to take down.
- Long cooldowns: A2 at 4 turns, A3 at 5 turns unbooked.
- Nearly useless in Clan Boss, Hydra, and Chimera (rating 2.5).
- Requires skill tomes to function smoothly, which may not be worth it.
Where to use
Best areas: Classic Arena and Tag Team Arena (4.0), Faction Wars (4.0). Can be used against Bommal in Doom Tower. Low effectiveness in dungeons, Clan Boss, and other bosses (2.5–3.0).
Stats and gear
Stat priority: Speed (200+), Accuracy (200+ to land Freeze), C. Rate (100%), C. DMG, ATK. Recommended sets: Savage, Speed, Perception. Lethal or Cruel also work. Relics: Malefic Talon or The Cat's Gaze.
Masteries and blessings
Trees: Offense and Defense. Key masteries: Pierce Defenses, Constant Onslaught, Bloodthirsty Prowess. Blessings: Soul Reap or Heavenly Wrath for Arena; Phantom Touch for Bommal.
Tomes
Prioritize booking A2 (Willbreaker) to reduce cooldown to 3 turns, then A3 (Distinguished Killer) for a 4-turn cooldown. A1 can be left unbooked to save tomes.
Verdict
Dirandil is a niche damage dealer for Arena and Faction Wars, but his potential doesn't justify heavy investment. Follow the author's verdict: vault him and use only as fusion material.
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Skills
Sharp Razors
Attacks 1 enemy 2 times. Each hit has a 20% chance of placing a [Freeze] debuff for 1 turn. This chance increases to 30% on a critical hit.
Level 2: Damage +5%
Level 3: Damage +5%
Level 4: Damage +5%
Level 5: Damage +5%
Damage Rating
Multiplier: 1.8*ATK
Overall Rating*: Strong
Apathy - Cooldown 4 Turns
Attacks all enemies. Will ignore 15% of each target's DEF.
Increases this Champion's Turn Meter by 10% on each critical hit.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 3.9*ATK
Overall Rating*: Godlike
Outstanding Assassin - Cooldown 5 turns
Attacks 1 enemy. Will ignore 50% of the target's DEF. Places a Perfect Veil buff on this Champion for 2 turns if the hit is critical.
Level 2: Damage +10%
Level 3: Damage +10%
Level 4: Cooldown -1
Damage Rating
Multiplier: 5.8*ATK
Overall Rating*: Godlike
Aura
Increases an ally's efficiency in all battles by 15%.
PVE Masteries = Dirandil: masteries for Dungeons, Clan Boss, Doom Tower, Faction Wars
General PVE

Damage Dealer

Freezes Bommal

PVP Masteries = Dirandil: masteries for Arena (1v1, 3v3)
Nuker

Where to get
Reviews
Played this hero? Tell us where he saved you, — it will help other players.
Question — answer
No questions.
















