MythicalGizmak The Terrible — guide
Build
The build is a guideline: the first sets in the list fit most often. Adapt it to your artifacts and goals.
Guide and skills
Gizmak the Terrible is a Mythical Champion in RAID: Shadow Legends from the Ogryn Tribes faction (Gaellen Pact), role — Support, affinity — Magic.
Skills
| Skill | Description | Level Upgrades |
Magma Toss | Attacks an enemy. Prolongs the duration of all HP Burn debuffs on the target by 1 turn. If the enemy is not under an HP Burn debuff, decreases the duration of two of their random buffs by 1 turn. * These effects cannot be resisted if the attack is critical. Then attacks all enemies who are not under an HP Burn debuff, except the initial target. Decreases the duration of two random buffs on all enemies hit by the attack by 1 turn. *This effect cannot be resisted if the attack is critical. Damage based on [ATK] = 5.5 × [ATK] AoE Effects: Extends debuffs, Reduces buffs | Lvl 2 Damage +10% Lvl 3 Damage +10% |
Flame of Indignation Cooldown: 4 turns | Attacks all enemies. Before attacking, extends the HP Burn debuffs on all enemies by 1 turn, then instantly activates one tick of each HP Burn debuff on each enemy. *This effect cannot be resisted if own C.RATE is 100% or higher. Extends all debuffs on targets by 1 turn, then places a 30% Decrease SPD debuff on all enemies for 2 turns. *These effects cannot be resisted if the attack is critical. Damage based on [ATK] = 5.8 × [ATK] AoE Effects: Activates HP Burn, Extends debuffs, 30% Decrease SPD | Lvl 2 Damage +10% Lvl 3 Cooldown -1 |
Fervent Aid Cooldown: 5 turns | Places a 30% Increase C.DMG buff, a 30% Increase C.RATE buff, and a 30% Increase SPD buff on all allies for 3 turns. Gets an extra turn. Effects: 30% Increase C.DMG, 30% Increase C.RATE, 30% Increase SPD | Lvl 2 Cooldown -1 |
Spark of Wrath [P] Cooldown: 1 turn | Before anyone takes a turn, places an HP Burn debuff on all enemies for 2 turns. Available once per round. *This effect cannot be resisted if your own C.RATE is 100% or higher. Also at the start of the turn, has a 50% chance of placing an HP Burn debuff on all enemies for 1 turn. *This effect cannot be resisted if your own C.RATE is 100% or higher. Effects: HP Burn | |
Totem's Revenge (alt. form) | Attacks an enemy. If the champion's or the initial target's HP is 50% or lower, instead attacks all enemies. Extends 2 random debuffs on the target by 1 turn. If attacking all enemies, instead extends 2 random debuffs on all enemies by 1 turn. *This effect cannot be resisted if the attack is critical. Damage based on [HP] and [DEF] = 0.14 × [HP] + 0.7 × [DEF] (single target) / 0.2 × [HP] + 0.7 × [DEF] AoE if HP-based Effects: Extends debuffs | Lvl 2 Damage +10% Lvl 3 Damage +20% |
BOOM! (alt. form) Cooldown: 4 turns | Attacks all enemies. At the start of the turn, places a 60% Decrease DEF debuff on all enemies for 2 turns. *This debuff cannot be resisted if the target is under an HP Burn effect. Deals an extra hit to enemies under HP Burn. If an enemy dies, takes an extra turn. Damage based on [HP] and [DEF] = 0.23 × [HP] + 0.7 × [DEF] AoE (+ extra hit on targets under HP Burn) Effects: 60% Decrease DEF | Lvl 2 Damage +20% Lvl 3 Cooldown -1 |
Monstrous Fury (alt. form) Cooldown: 4 turns | Applies Pain Link to the target enemy for 2 turns. *This debuff cannot be removed, resisted, or blocked. When calculating damage dealt by Pain Link, 75% of the attacker's skill damage multiplier is reflected. Pain Link damage ignores 100% of the target's DEF. Also applies Taunt and Unkillable to self for 2 turns. Grants all team members except self Ally Protection 50% for 2 turns. Effects: Ignore DEF, Taunt, Unkillable, Pain Link, Ally Protection 50% | Lvl 2 Cooldown -1 |
Fire Giant [P] (alt. form) | If the champion's or target's HP is 50% or higher, ignores 15% of the target's DEF. If the champion's or target's HP is below 50%, instead ignores 25% of the target's DEF. Also, when attacking enemies under HP Burn, ignores Block Damage and Shield. Deals 20% more damage to targets that are not under HP Burn. Effects: Ignores Block Damage, Ignores Shield, Ignores DEF, Increases damage | |
| Aura | Increases Ally C.RATE in all battles by 27%. |
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Question — answer
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