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Miner
Uncommon Dwarves Spirit Attack

Miner — guide

Nyresan Union
VerdictFodder
1/5
Speed95HP8925Defense903Attack1255
Clan Boss1
Hydra0.5
Chimera0.5
Arena0.5
Dungeons0.5
Hard dungeons0.5
Doom Tower0.5
Faction Wars1
Preliminary rating based on the champion’s skills. Will be refined with testing.
RAID GURU Editorial Updated: 22.10.2026 0 reviews

Guide: Miner

In short

Miner is an Uncommon Attack champion from the Dwarves with Spirit affinity. He is a starter body at best: negligible damage, unreliable debuffs and weak base stats. Build priority — none: at most Speed boots and Accuracy if you genuinely run him in Faction Wars; otherwise he is food.

Strengths

  • His A1 has a 25% chance to place a 2.5% Poison for 2 turns — some chip damage on the earliest bosses.
  • The A2 has a 50% chance to extend two random debuffs on the target by 1 turn, which can prop up poisons and utility from stronger allies.
  • Uncommon rarity: duplicate copies feed skill ups and he costs almost nothing to slot into a team.
  • Works with zero setup — no books, no tuning, just drop him in.

Weaknesses

  • 1255 ATK at 6★ — the damage is irrelevant even in early content.
  • 25% and 50% chances with 0 base ACC: the debuffs mostly fail to land.
  • 95 SPD and 903 DEF — slow and fragile, he dies to the first hit past stage ~10.
  • Single-target only, with no passive, no aura and no team utility.

Where to use

The only place he is even defensible is early Faction Wars for the Dwarves (rated 1.0) plus starter campaign. His Clan Boss rating is also 1.0, but that is a formality: without ACC the poison rarely lands and there is no damage behind it. Hydra, Chimera, Arena, dungeons, Hard mode and Doom Tower all sit at 0.5 — he simply does not play there. Long term, he is food.

Stats and gear

The author's build list is empty, so go generic: Speed first, then Accuracy, then survivability. Rough targets: SPD 170+, ACC 120–150 if you actually want the poison and the extension to land, HP 30k+ and DEF 1500+ so he survives to a second turn. Sets: Speed, Accuracy, and Perception if you have spare pieces. Do not build ATK — his multipliers cannot carry it.

Masteries and blessings

The Offense tree is wasted on him since the damage is not there. If you truly use him in Faction Wars, go Support for the ACC node and debuff reliability. Skip blessings entirely — he will not survive long enough at 6★ to matter, so do not spend essence.

Tomes

Every skill level except the last is pure +damage, meaning nothing. The only upgrade that changes anything is the cooldown -1 on the A2 at level 8. If you must book him, push the A2 to level 8 and leave the A1 alone.

Verdict

Food. Do not spend gear, tomes or scrolls on Miner — use him to level up champions who matter.

Skills

Parasite Slayer

Attack an enemy. Has a 25% chance of placing a 2.5% Poison debuff for 2 turns.
    Level 2 – Damage +5%.
    Level 3 – Damage +5%.
    Level 4 – Buff/Debuff Chance +5%.
    Level 5 – Buff/Debuff Chance +5%.
    Level 6 – Damage +5%.
    Level 7 – Damage +5%.

Aggravation

Attacks an enemy. Has a 50% chance of extending the duration of 2 random debuffs on the target by 1 turn.
    Level 2 – Damage +5%.
    Level 3 – Damage +5%.
    Level 4 – Damage +5%.
    Level 5 – Damage +5%.
    Level 6 – Damage +5%.
    Level 7 – Damage +5%.
    Level 8 – Cooldown -1.

Where to get

Mystery Shardchance for these champions
Ancient Shardmain source
Events and fusionsstay tuned

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